Esim - [Tutorial]Equipment
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Berdasarkan artikel admin , mulai Day 503, 12:00, diimplementasikan fitur terbaru di e-sim, yaitu fitur Equipment.

Apa itu Equipment?

Intinya, equipment (perlengkapan) merupakan alat yang digunakan untuk menambah kekuatan dalam perang. Terdapat 5 jenis perlengkapan yang bisa didapat, yaitu:

-Helmet, didapat melalui auction yang diterbitkan oleh admin setiap harinya sebanyak 200-300 di auction .
-Personal Armor, didapat melalui invite referral.
-Vision, Offhand, Weapon Upgrade didapat dalam berpartisipasi dalam pertempuran. Detil lebih lengkap dapat dibaca di artikel admin .

Setiap perlengkapan memiliki jenis kualitas yang berbeda, mulai dari Q1 (merah), Q2 (oranye), Q3 (kuning), Q4 (hijau), dan Q5 (ungu). Satu perlengkapan memiliki 2 tipe status, yang besarnya sesuai kualitas perlengkapan.

Selain itu, terdapat sistem merging, di mana 3 perlengkapan dengan kualitas yang sama diubah ke satu perlengkapan dengan kualitas 1 tingkat di atas kualitas awal. Terdapat biaya merging yang besarnya tergantung kualitas (misal: biaya merging 3 perlengkapan Q1 ialah sebesar 0.3G).


Contoh set equipment.


Dengan diterapkannya sistem ini, maka sistem perang juga mendapatkan beberapa perubahan, di antaranya:

-Tidak ada fixed damage; tiap orang memiliki range, yang besarnya kurang lebih 80%-120% dari damage dengan perhitungan lama. Range ini sebut saja damage Base Range Damage.
-Base Range Damage dapat ditingkatkan, baik dengan meningkatkan minimum damage, maximum damage, persentase bonus damage, dan hit.

Contoh hit normal.

-Terdapat sistem critical, di mana besar damage critical ialah sebesar 200% dari Base Range Damage. Besar persentase kesempatan critical tergantung perlengkapan, dengan base chance sebesar 12.5%.

Contoh hit critical.

-Terdapat miss chance, di mana hit yang kita berikan tidak memberikan damage, alias 0 damage. Kesempatan untuk miss chance ialah 12.5% dan dapat diturunkan dengan menggunakan perlengkapan.

Contoh hit miss.

-Terdapat avoid chance, di mana hit yang kita berikan tidak berefek kepada health, alias health tidak berkurang. Besar kesempatan untuk avoid ialah sebesar 5% dan dapat ditingkatkan dengan menggunakan perlengkapan.

Contoh hit avoid.


Seluruh sistem itu berlaku baik untuk hit secara biasa (1x hit) atau berserk (5x hit).

Dengan diterapkannya sistem perlengkapan ini, diharapkan dinamik kehidupan e-sim kembali aktif, setelah sebelumnya bisa dibilang sangat lemah.

Tutorial lain:

Kontrak
Faktor Perang
Perusahaan
Pajak
Aliansi
Monetary Market
Artikel
Military Unit (1)
Military Unit (2)
Kongres
Gold
Public Company


BillyBat - Kalong Tempur (mikir2 bwt balik aktif)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

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