Esim - 胡扯下指挥
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第一部

第二部

好了,这部可能只适合给那些当指挥,或者想当指挥的人看,而且都是胡扯,大家看看笑了就可以.

据大家所知,我们1F前些日子爆发了西伊朗大战 ,总输出达5000M.

今天在2F更是爆发了e-sim史上的epic war:Jeolla

看不到上面2F的连接的朋友们放心,我会把伤害截图:





好了,那么我究竟想说什么呢?

我相信只要在群里呆过两三个月的人,都会知道看VIP,控2~3M墙这些打中小战场的指挥方法.

而到打上50~100左右的战斗,对于不少人来说也很擅长.

但是打真正一下几百M的战斗就不是很多人能夠掌握了.

以下为几个指挥的错误例子:

1)即使这局要必胜,仍只控10M墙

这点对于一些输出本来就缺的战局中尤其明显,很多指挥者明明看着双方在T30已经打上100M了,还是只控10M,双倍就只控20M
结果:对方组织压秒,30人同时压,一下墙沒了,再一下想打时已经-10M了,GG

2)明知对方有大量大坦,不多加人看场也不拉高点墙.

这点对于一些大国来说更明显,经常出现的玩脫都是这样搞的,发现对方来时已经跪了.

3)hold过早,错估对方压秒层次.

这个比较少见,一般出现在一些著名喜欢玩T30S压秒的坦克一起出现的时候才会导致输.这个要用看人数来決定.
但是hold绝对不是乱叫的.

那么一般又是咋样打的呢?

1) 无论你是指挥强国还是弱国,尽量避免打入epic war.

一但打入epic war,除非你有足夠核弹坦克把对面完胜打爆,不然胜负就是55开,顶多64开,尤其对于一些像EC这样不请佣兵的国家,后半夜输出=0,只要白天+前半夜跪一局就输,对方偷胜的可能太大,所以尽量不让局势进入不可控的epic war是必要的.
手段有:前期偷局胜对手,尽量在少关注度时胜更多的场,等等.

2) 如果真打进epic war了,请准备墙高至少30M.(双倍时至少70M)

epic war里一方压秒人数会达到30,或者更多,假设每人4连下去是0.5M,一下就是7.5M的输出,这还是对方沒大坦.
而一般压秒人数里都会混入至少1/2的大坦,10秒的输出量会直接飞到10+M,这时候10M墙就像纸一样,破...
而30M墙足以让指挥人员发现压秒行动,然后给信号,再打之后,留有10M左右的墙,这样能确保胜利.

3)如果对手很喜欢偷场压Q5,墙量要比一般对手多2倍.

这个很简单,一般对手打Q1,偷场压Q5是Q1的2倍,所以墙量要准备2倍.
例子有2F的美国,大坦飞来飞去偷场,好像Q5机票不用钱似的= =

隨口口胡,看完笑笑即可,欢迎VS.

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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