Esim - [Global] Polemic Issues Questionaire Results
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Please consider this just a questionaire for fun, it is not meant to be a request for developers!




Hello,

As I promised, here you have the article with all results, in polls, credits to Google Docs
Throughout the article I will feature the results and my opinion on them.



1 3 3 ------------------------ R e s p o n s e s !


Thx for this guys!





Result: Loyalists 1 - 0 Rebels

My Opinion: I am one of those guys from the old school used to damage being something 100% mathematic altough I must say I don't dislike this new system.





Result: Loyalists 2 - 0 Rebels

My Opinion: Mercs are pretty similar to equipments: they also make fights and e-sim unpredictable. The problem, in my opinion, is that they only care about gold and not about their country. I must admit I'm a rebel on this topic





Result: Loyalists 3 - 0 Rebels

My Opinion: SC steals are only made by people who have access to manage SC stuff. That access is given by the CEO so you should think "well it's the CEO's fault, he's the one who suffers the consequences": it should be legal! You are forgeting the shareholders. Those guys are affected and have no fault!





Result: Loyalists 3 - 1 Rebels

My Opinion: Gold buying is something that gives tons of real money to developers although it parcially ruins the game: this feature plus mercs being legal makes countrys win fights just because you have a guy there which has money and wants to spend it. My opinion: gold buying = secura, pls take it out of primera!





Result: Loyalists 4 - 1 Rebels

My Opinion: A lot similar to gold buying although it is not an over powered thing! My opinion is clear: let it be, I'm a loyalist





Result: Loyalists 4 - 2 Rebels

My Opinion: This is a though topic: my opinion is: decrease strengh help to new players, increase eco skill help to new players. This would cause a bit of overproduction though, like I said: though topic...





Result: Loyalists 4 - 3 Rebels

My Opinion: The game is full of warnings against multy accounts. Who does them simply thinks that is more smart then others... The ones that don't know it's ilegal are not inocent: they simply think are smarter then the system. I must tell you I'm a loyalist though: we are humans, we all deserve second chances.





Result: Loyalists 4 - 5 Rebels

My Opinion: Suna should keep existing, Secura shouldn't: Suna is for Africa, that's new, that's ok. Secura was supposed to be the server with the "gold buying" feature. Now that Primera has it aswell there is no sense on having Secura aswell..





Result: Loyalists 5 - 5 Rebels

My Opinion: Tournaments are fun, they inject gold.. why not?





Result: Loyalists 5 - 6 Rebels

My Opinion: I say yes for sure. Nowadays "National Orgs" are just stupid. It's easy to steal, like you can see with the Poland Org and it makes the "gov team" a bunch of friends of the CP who have the password and not good players elected by the people. In this system the CP candidate would choose he's MoE, MoD, MoFA and vCP on the candidature itself. Then, if he was elected, things would be like this:

- MoD can propose war declarations to congress and attack regions
- MoE can manage the Countrys Companies (which would be in the National Treasury)
- MoFA can propose MPPs and NAPs.
- vCP can do all of these things, just like the CP.




Smal advertisemente here, I'm going to publish an interview on Tuesday, guess who in the coments.

Hints: He's got a food name on his nickname. He's well know.

Write in the coments below who you think he is.




Articles you must read before you go to bed:


- tadej007 's article on Poland and it's fails

- Shepherd Of Fire 's article good bye article


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[Global] Polemic Issues Questionaire (11 years ago)

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[INTERVIEW] Come and meet chillyzeis (11 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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