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[新人向]杯赛介绍 (Event related)
Posted 1 year ago by
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最近有些新玩家问我关于杯赛的问题(这游戏还有新人?),为了让新玩家能够更方便快捷地被我误导,我就在这里把杯赛相关的信息列写一下,以便新人查阅。


这里所说的杯赛是指国家杯战役 。杯赛通常在倒计时2天内会在首页提醒,开始时间不固定,但是多数在服务器时间工作日的中午、双休日的中午或下午开始,也就是北京时间的晚上或深夜开始,大概在下午8点至凌晨1点,单挑杯和淘汰赛一般开始较早。

杯赛战场每回合时间基本是不变的,只有每轮第一回合会有不同长度的延时,从而错开杯赛每个战场回合结束的时间,也方便我们及时准备。



1. 单挑杯


League


规则:单挑杯赛程共分为5轮,每一轮随机分配国家两两对抗,5分钟一回合,获得8个胜利回合的国家获得该轮的胜利。如果国家总数为奇数,有单独国家无法配对,则该国家在该轮直接胜利。

杯赛进行时段会冻结普通战场,同时新手战场对所有玩家开放。

奖励:在整个赛程中至少要打共计50下(或10次连击),才能获得5G(锦标赛章)和与胜利场次相同数量的医疗包。

捡包攻略:一般情况下每轮都会有国家打到8-7(国家数量少的临时服除外),所以一轮差不多要花75分钟结束(不含第一回合的延长时间,国家越多延长时间越长),整个赛程花费大概6个半小时。因为最后一轮无法保证你所在的国家能打满15回合,所以建议在第五轮刚开始或在这之前就把50下打完,也就是杯赛开始后的5个半小时内上线打完。另外,如果你所在的服务器国家数量为奇数,则要做好最后一轮没有对手自动胜利的准备(也就是最后一轮没法打了)。



2. 团体杯


团队国家杯


规则:团体杯赛程共分为3轮,在杯赛开始前将所有国家平均随机分成8个小组,小组与小组间相互对抗,5分钟一回合,获得8个胜利回合的小组获得该轮的胜利。在第一轮各小组对抗后决出1-4和5-8名,第二轮1-4名两两对抗,5-8名两两对抗,决出1-2、3-4、5-6、7-8名,第三轮这些小组继续对抗,决出最终名次。

杯赛进行时段会冻结普通战场,同时新手战场对所有玩家开放。

奖励:在每轮(3轮分开计算)战场中,该轮至少要打30下(或6次连击)并且获得胜利,才能获得5G(锦标赛章)和一个医疗包。

捡包攻略:不能确定团体杯的结束时间,虽然大多数都是8:0或8:1,但是最近打成8:5、8:6的也不少。所以建议在每轮开始后30分钟上线,这时大概打到第5、6回合,看一下比分,如果明显能赢那就打完30下,不能分辨就等过几回合再上线查看。打完就看其他战场比分,预估下一轮的开始时间,计划什么时候再上线。有经验的玩家可以根据国家分组强弱预估胜负结果,从而确定是否需要上线打枪。



3. 世界大战

 vs  World War


规则:世界大战仅有1轮,在杯赛开始前将所有国家平均随机分成2个阵营,10分钟一回合,获得8个胜利回合的阵营获得世界大战的胜利。

杯赛进行时段会冻结普通战场,同时新手战场对所有玩家开放。

奖励:在世界大战战场中至少要打30下(或6次连击)并且获得胜利,才能获得5G(锦标赛章)和一个医疗包。

捡包攻略:世界大战一般比分悬殊都很大,基本第一轮就能看到伤害差距,第二三轮就能确定能不能赢了。保险起见可以在世界大战开始1小时后上线查看对局情况,如果能赢就打完30下。



4. 淘汰赛

Cup


规则:淘汰赛采取双淘汰赛制,同单挑杯一样国家之间互相对抗,但是失败两场就会被淘汰出局,直到最后剩下的那个国家夺得冠军。杯赛开始后随机分配国家两两对抗,4分钟一回合,获得8个胜利回合的国家获得该轮的胜利。胜者继续留在胜者组,败者则掉入败者组。在败者组一旦失败即被淘汰,最后由胜者组和败者组的冠军决出总冠军。

淘汰赛整个赛程共分为两天,第一天进行6轮对抗(临时服可能是5轮),第二天继续进行直到杯赛结束。

杯赛进行时段普通战场不被冻结,新手战场也不会对所有玩家开放。

奖励:在整个赛程中至少要打共计50下(或10次连击),才能获得5G(锦标赛章);
   在每轮战场中打30下(或6次连击),可以在该轮结束后恢复体力至100,恢复食物和礼物额度至10/10(每天最后一轮不会恢复体力和额度),如果当前额度超出10则不会增加;
   总冠军国家的最高伤害玩家可以获得属性随机的Q6幸运符。


捡包攻略:对不起,淘汰赛没包拿。



另外可以参阅我的另一篇文章:杯赛预报



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关于国家淘汰赛和军团淘汰赛 (1 year ago)

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