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Ladies and Gentlemen, what I would like to propose today is the Economic Reform

It is the fact that Japan is nullified and our current influence on the esim history as a nation is close to none.
However, it isn't like we shouldn't seek the reform. While currently meaningless it could be great help for restarting the economy
if we manage to get at least 1 region somehow.

Below I'll try to present some ideas and explanations why I believe we should go the proposed way.

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TAXES:
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VAT TAX on ALL --> 0% - Our small market will be lacking even without additional tax.
Taxes would kill any initiative, however if you believe that TAX at 0% is somehow bad, we should use import TAX instead and promote domestic producents/providers (Japanese citizens and orgs) at the same time.

IMPORT TAX --> 0% or 2% (if our citizens will be able to provide all goods - bigger rise (even to 99% if we'll get really stable economy someday) , income tax would be used to repair the National budget (instead of VAT)

INCOME TAX --> 0% (let's face it, our country won't be able to get good regions if there won't be any really big revolution, 0% can make our country competitive in atleast some industries.)

And if we succeed to be more stable then maybe one day we will become 100% tax free resellers market?- It's just one of many possibilities.

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ALTERNATIVE MARKET/BRINGING BACK THE YEN
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Project: Taiwanese Invasion Resistant Economy Development (Project: TIRED)

eJapan is tired


Our Taiwanese occupants have set the import taxes to 20% to almost all industries making really hard for eJapanese to compete and forcing a lot of our producers to sell at other markets.
However most of eJapanese citizens are still living in the occupied territories and they can't even buy from native producers and support fellow eJapanese.
This also leads to very loose form of our community.... we're just not using all the means we could to build our Japanese community on this server.

What I propose is the system ofusing direct donations/contracts to evade the taxes and better know each other, work for better tommorow for our nation.

We could trade in gold or JPY. Gold is generally more tradeable so I guess for start it should be it.
So how do we know what others would like to sell/buy?
Well the half of the answer is simple: While Japanese Market cannot be used to buy stuff from it , you can still post offers to show other people. The rest can be discussed in PMs.

However JPYhas become kinda rare and ustable + we would probably want to trade in gold for starters so we will need somestable exchange rate for offer-posting:

Here's what I propose:


a) Option 1
1JPY = 0,005 Gold
+ kinda easy to calculate
+ gov prints money at that value (so if we start trading in JPY gov won't exploit this system)
+ there are single gold for JPY sellers around that value
- if we get regions very suddenly and market goods will become buyable again , sellers could lose monies

b) Option 2
1JPY = 0,01
++very easy to calculate
+ gov prints money at 0,005 value (so gov can keep the exchange rate at this rate somehow, but it would be hard)

c)Option 3
1JPY=0,05
+ kinda easy to calculate
++simmilar rate to Taiwanese and Chinese as well as many other esim countries
+ no money-market manipulation needed
+ in case of sudden successfull rebelion , sellers don't lose

d)Option 4
1JPY=0,1G
--market manipulation needed
+ in case of sudden successfull rebelion , sellers don't lose
++very easy to calculate gold values of products

Option X
e)1JPY=???G (other)



IMO the option 3 (JPY=0,05G) would be the best, because there aren't really bad problems in it and it doesn't need any government intrusion (it's freest and most capitalist one)



Let's use some YEN to get the good stuff!



PS.I know that everyone is lazy and it's summer Holidays for many but please consider those changes in future economy.

Previous article:
Translator's wall of shame (10 years ago)

Next article:
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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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