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製作人:[citizen]Tinice[/cit​​izen]、[citizen]CYW123[/cit​​izen]

·········寧海前哨遭遇戰·········
明朝嘉靖年間某時,忽有哨騎來報:有兩萬倭寇在寧海登陸,直逼台州!一時間,江浙大地,天昏地暗,飛沙走石,風聲鶴唳,人人自危。原因很簡單,明軍每次與倭寇作戰,都是大敗而歸啊!
就在台州百姓萬般絕望之時,有將軍戚繼光問得此訊,即率三千新軍北上,赴寧抗倭!
那倭寇與新軍相遇,則用往日對明軍的平常作戰之法——全線發起衝鋒。而明將戚繼光卻不用任何兵法戰略,要跟小鬼子在正面硬碰硬地干一架。這倭寇向新軍猛撲而來,可這三千新軍,則分成了一些十一人的小隊。倭寇衝鋒至新軍陣前二三十步時,卻聽「嘩」的一聲,數百把標槍迎面飛來,往倭寇前隊壓下一方屍體;待倭寇衝鋒至陣前時,新軍陣中突發奇兵,中者則被纏住,動彈不得,使刀去砍,又砍不斷。正是這小鬼子又急又愁的時候,新軍長槍齊出,槍槍索命。若有突入陣中者,新軍短兵在手,也一下子能要了他的性命!一場仗下來,倭寇全軍覆沒,新軍只有一人輕傷,再無傷亡。
   此一役給了倭寇當頭一棒!這一棒,打得狠,打的霸氣,打得大快人心!而這支擁有「“十一人小隊”特殊戰法」的新軍則以「戚家軍」之名,聞遍天下。
·········戰法·········
前時說到了「“十一人小隊”特殊戰法」。此戰法最初由唐順之所創,記錄於《武經》之中。後來唐順之將​​其給予戚繼光。戚繼光看了,極受啟發,認為這很適合江南閩越的抗倭作戰,於是他潛心研究,除弊創新,在原版的基礎上,大作修新,改出了一個自己的版本,即為那在寧海之戰大顯神威的「“十一人小隊”特殊戰法·鴛鴦陣」!
「今法,長牌一面,藤牌一面,狼筅二把,長槍四枝,短兵二件,火兵一名,為一隊。」
——明·戚繼光《紀效新書》

鴛鴦陣中,十一人以前後為序,依次配置。

最前面的是隊長,負責全隊的指揮與命令。
   隊長之後為藤牌兵,長牌兵。戰鬥開始時,他們一手持盾,一手持標槍。待敵軍近前時,他們投出標槍,戳死一輪敵人,然後迅速抽出短刀,以戚家刀法作戰。傳聞許多時候他們可以一刀致命。什麼?碰巧被防住?再來一刀不就完了嗎……

   後面是兩個狼筅兵。這狼筅就是前文說的那讓小鬼子動彈不得的奇怪兵器。狼筅是由南方的一種竹子改造而成。這種竹子,旁節側枝多而密,戚繼光往主幹上安裝了鐵槍頭,在旁節側枝灌入桐油、毒藥,使它難被砍斷,狼筅兵則以此纏住敵人,這時再由後面的四個長槍兵擊破。
然而隊伍的側後兩方,則由兩個鏜鈀兵控制。
此戰法的配置即為如此,戚繼光還以「短兵長用」、「長兵短用」之法,教習全軍作戰人員。如此長短結合,借用駱賓王的一句話來說:
「以此制敵,何敵不催!

·········軍紀·········
關於戚家軍的軍紀,我個人對它的認識有兩個方面:一是對待民眾的方面,一是對內方面。
「戰爭的偉力之最深厚的根源,存在於民眾之中。」
   「兵民是勝利之本。」
——人民共和國開國領袖·毛澤東《論持久戰》


南宋時候,皇帝被趕到了海上。當時有一位將領名叫岳飛,他給麾下的敗兵立下個規矩,叫「凍死不拆屋,餓死不擄掠。」。他的軍隊四處抗金,沿途百姓是毫髮無損,則此軍深得民心,提高了部隊的凝聚力,打了好多勝仗。
   戚家軍亦為如此。他們不搶民屋,直接沿街扎寨。戚繼光本人也嚴守軍紀,與士兵們一起睡大街。老百姓簞食壺漿來慰勞他們,士兵們也不接受。
至於對內,戚家軍的軍紀是非常嚴厲的。
比如一隊中一人奮勇當先,而其餘人不去配合,導致他戰死,除非殺死一個鬼子,否則整隊斬首。
再例如,若軍官陣亡,則他生前管轄的下一級的一切軍官,都要斬首。
·········選兵·········
戚家軍自建軍起,大小數百戰未嘗敗績,總殲敵高達15萬。除了戚繼光的治軍思想極為先進,以東亞最先進的武器裝備部隊之外,部隊的選兵機制也應高度強調。

  (圖為戚家軍選兵情景)
戚家軍選兵極為嚴格,傳他在選兵的時候強調「四要四不要」:
  四不要:(1)不要城里人
(2)不要在官府裡任過職的
(3)40歲以上的和長得白的不要
(4)膽子特別小的和膽子特別大的不要。
        四要:(1)要標準的農民
                     (2)黑大粗壯皮肉結實的人
                     (3)目光有神的人
(4)見了官府還得有點怕的人
而戚繼光還訓練個人的技能水平。比如,其中一項訓練,就是在30步外放一個銅錢,然後讓士兵將標槍扔到銅錢中心。

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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