Esim - D1320-[娛樂向]一些簡單的人物介紹(第5期)
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上一期

廢話少說,直接開始這一期:

wjt1826
稱號:wjt(每2回合己方逗比度除己外大於等於A者逗比度將+2,其餘-1)
(又有哪個逗比在搞亂市場了?)
所屬陣營:大中華聯盟 所屬軍團:demaxiaaa/Bilibili (?)
屬性:
戰鬥力:S, 爆發力:B, 續航力:S, 經營能力:B-, 交易能力:A, 活躍度:B+, 穩定性:B, 逗比度:A-
技能:
園長:被動技能:其所屬軍團可選Bilibili,己方增益性效果判定將存在優勢
滙商:被動技能:其每回合金錢數增加量為陣營尚存在數/2,向下取整,最小值為2
打光:複合型技能。被動技能:其在回合內將自動且優先輸出,如若能夠輸出;主動技能:其可消耗大量金錢,使戰鬥力,爆發力,續航力均升至EX,且此回合必定能造成輸出,每3回合使用一次。

1205821001
稱號:120(所屬陣營軍團數上限將+1)
(你TM又跳團了!?!?)
所屬陣營:大中華聯盟 所屬軍團:僵尸
屬性:
戰鬥力:A-, 爆發力:A, 續航力: D, 經營能力:B-, 交易能力:B, 活躍度:A, 穩定性:B-, 逗比度:A+
技能:
五姓家奴:主動技能:其可選擇於其回合內將所屬軍團轉至場上存上的軍團,該軍團成員該回合活躍度將變為EX,每3回合限一次,整場戰鬥限4次,且每軍團只能供此技能使用1次
逗比小120:被動技能:其回合內有一定機率逗比度+2,當 terminator YD 在場時機率變為1/2,此技能每被發動3次,必須選定一名角色(不限我方或敵方)使其活躍度永久+1且不能再作更改
存在感:觸發型技能:於一技能次數用盡時發動,可使之退場1回合,同時下一回合回來時必能造成輸出且輸出量*2.5,本技能每次戰鬥可發動1次

tuwen
稱號:吐温(在判定所有陣營方軍團是否符合上場條件後,己方角色軍團所屬將全部變成Smart)
(和我簽訂契約,成為Smart團員吧)
所屬陣營:大中華聯盟 所屬軍團:Smart
屬性:
戰鬥力:A+, 爆發力:B+, 續航力:B+, 經營能力:B+, 交易能力:A, 活躍度:B, 穩定性:C+, 逗比度:A-
技能:
傳銷:複合型技能。被動技能:tuwen每在場上一回合,tuwen都可以獲得一個印記;主動技能:可花費5個印記,強制使某一你指定的敵對陣營其中一名角色對另一個你指定的敵對陣營造成輸出,且該角色軍團所屬將轉變成Smart,持續1個回合
分化:觸發型技能:當對方陣營中存在軍團數大於等於4時,可使敵對陣營指定一名角色活躍度-3,持續1個回合.
CP大戰:觸發型技能:每使用5次主動或觸發型技能(不包括此技能)後,將進行一次判定,判定成功活躍度+3,持續一回合,判定失敗活躍度-3,持續一回合

heitai
稱號:黑太(穩定性永遠為E且不受任何技能影響)
(我們仍未知道那天黑太所合Q4帽子的顏色)
所屬陣營:大中華聯盟 所屬軍團:僵尸
屬性:
戰鬥力:B, 爆發力:C+, 續航力:B, 經營能力:E, 交易能力:B-, 活躍度:B, 穩定性:E, 逗比度:A+
技能:
三甲合帽:複合型技能。光環技能:在場所有角色的負面技能判定將全部為劣勢。被動技能:每回合所有方陣營錢數自動-3。
Q4帽子:主動技能:幫別人戴上Q4帽子,使某角色1回合內所有負面技能均只能指向其並且必中(強制退場不在此列),每3回合使用一次。
item vendor:被動技能:每個黑太在場的回合都會自動發帽破壞拍賣市場,使所有陣營交易效果減半(向上取整)

YDHE
稱號:軟軟(每個在場的回合,其可任意將除穩定性以外的數值全部重新排列,每個屬性的最大變動量為5)
(軟軟:我直! 旁:你彎!)
所屬陣營:大中華聯盟 所屬軍團:bilibili
屬性:
戰鬥力:B, 爆發力:C+, 續航力:B, 經營能力:B-, 交易能力:B, 活躍度:A-, 穩定性:B, 逗比度:A
技能:
啊~好軟♂:主動技能:自身逗比度+1,每回合可使用一次
直♂男:主動技能:自身逗比度+2,每2回合可使用一次
不可攻,可受:被動技能:所有由敵方施放的會提升逗比度的技能都將先由軟軟判定,若判定成功則技能失效,若判定失敗則技能將鎖定軟軟且技能效果+1,且軟軟對增加逗比度的判定將有一定的基礎機率

cryst216
稱號:cry教主(其所屬陣營判定優勢)
(cry教主老仙法力無邊)
所屬陣營:大中華聯盟 所屬軍團:僵尸
屬性:
戰鬥力:S, 爆發力:A-, 續航力:S, 經營能力:A-, 交易能力:A-, 活躍度:A-, 穩定性:A+, 逗比度:B+
技能:
咳血:每當cry在場上一回合,增加方程式解X的值0.25,臨時退場後重置
插件:光環技能:所屬陣營除自己外穩定性+(1+X),陣營所有角色爆發力+(1+X),效果向下取整
蹭裝備:被動技能,每回合cry都會幫助敵對陣營造成1點輸出,且判定一次,1/2的機率使我方金錢數+1,此技能不受任何其他技能影響其機率.

Previous article:
D1319-接坑,一些簡單的人物介紹[娛樂向] (10 years ago)

Next article:
D1348-NAP between [China, Taiwan, Belarus] and [Lithuania, Latvia, Estonia, Sweden] (10 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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