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O actual Presidente safewai, se desejar avançar, no sentido de conquistar uma nova nação, tem de obrigatoriamente chocar com interesses, de pelo menos uma das seguintes nações: EUA, Brasil ou França.

Eu sou da opinião, de que devemos continuar a desbravar novos territórios, e aproveitar o nosso "momentum", posição contrária terão os "velhos do restelo" que querem ficar a sombra da bananeira, e esperar por ver o nosso império se desintegrar aos poucos (é apenas uma questão de tempo, E-México e E-Espanha hão-de recompor).

Posto isso, aqui estão os nossos territórios, e as sua respectiva fronteiras, com nações soberanas:

- Baja Califórnia -» Costa do Pacífico dos EUA (EUA);

- Região Norte do México -» Costa do Pacífico dos EUA (EUA) / EUA Ocidental (EUA) / Golfo do México (EUA);

- Região Península de Iucatã -» Caribe (Brasil);

- Região Castilha e Leão -» Sul Ocidental de França (França);

- Região Galiza -» Golfo do México (EUA);

- Região Andaluzia -» Nordeste do Brasil (Brasil);

- Região Aragão e Catalunha -» Sul Ocidental de França (França).

A questão seguinte é qual a nação que está ao alcance do nosso poder militar.

Os EUA tem actualmente 207 cidadãos e 6 regiões sobre o seu controlo (territórios históricos/por direito).
O Brasil tem actualmente 351 cidadãos e 18 regiões sobre o seu controlo (a totalidade do Peru e Colômbia).
A França te actualmente 257 cidadãos e 14 regiões sobre o seu controlo (vários territórios desde o Luxemburgo. Bélgica e Reino Unido).

Por fim, Portugal tem 385 cidadãos e 18 regiões sobre o seu controlo (a totalidade da Espanha e México).

Poderão os meus críticos afirmar que o mero número de cidadãos e regiões conquistadas, são insuficientes para entender o poder militar de uma nação, mas é no meu entender, é pelo menos superficialmente revelador.

Posto estes dados, não é preciso ser muito inteligente, para perceber, qual é a nação que Portugal deve conquistar de seguida, como é óbvio, a nação mais acessível ao nosso poder militar são os EUA.

A janela de oportunidade para atacar os EUA é curta, por isso o Governo de Portugal tem de ser rápido a agir.

Meus caros concidadãos, temos de juntos lutar para forjar um império, e não ficarmos satisfeitos apenas com uma metade...

- "A Arte da guerra é de importância vital para o Estado."
(Sun Tzu)
- "As oportunidades multiplicam-se à medida que são agarradas."
(Sun Tzu)

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O Dia Depois De Amanhã (10 years ago)

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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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