Earlier this year, Chinese President Xi Jinping stated that he was comfortable with allowing the country's rate of economic growth to slow. As of 2012, the Communist Party of China has also written into its constitution the need for the "establishment of ecological civilization."
Talk is cheap, but Xi backed up these words by agreeing to a historic climate deal with the U.S. that will require China to make massive economic changes in order to move away from the coal that currently supplies 80 percent of its electricity. Even a relatively seamless transition will likely reduce China's GDP growth, a tradeoff Xi has publicly stated his government will make if necessary. These are not the actions of a government concerned only with material accumulation.
By numbers alone, China may very well be the most religious country on earth. Much the same is true when it comes to more secular cultural measurements. China graduated 3 million undergraduate students in 2012, almost 25 percent of whom studied either literature, philosophy, history or education. Beijing has the second largest number of museums of any city in the world, with 159, more than New York with 113. The number of people employed in the performing arts in China is 250,000 according to National Bureau of Statistics, nearly twice the number in the United States. Then there is female participation in the labor force, which at 64 percent is far higher than Japan's 48 and India's 29 percent. And when it comes to law and order, which are surely part of a country's culture, China compares extremely well with other nations. China has a lower homicide rate (1 per hundred thousand population per year) than the United States (4.7) and a far lower rate than fellow BRIC economy Brazil (25.2) despite a much lower GDP per capita.
The truth is the narrative of a valueless China is one that has been constructed by a group of commentators -- some of whom have only a superficial understanding of the country they are critiquing -- with an ideological axe to grind. The China they know is the China they deliberately seek out, one of unruly tourists and undeserving "princelings." This side of China does exist, but it does not even come close to being representative of the lives of the majority of Chinese, and it is not the side that has been and will continue to change the world.
It is true, for instance, that the Chinese do not make the most well-behaved of tourists. But while a widely reported 2012 poll found the Chinese to be the second-worst tourists in the world, the top spot went to Americans.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.