Esim - [僵尸日报]新人蹭装备大法&僵尸招新
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开头也是私货:
僵尸招新 ,
入团每天就有包子打,并发放装备以供练级。要求是足够活跃且参加军垦,有意者请PM或者直接申请加入军团。
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大家好!

这是一篇文章(废话),想讨论一下新手在初期的有别于纯双击攒钱的新玩法,获得一些乐趣。

这里记录了我半个月来的战场蹭装备实践活动,废话少说,大家看图:



这就是半个月来的收获了,每天15包子空手,在挤进前十的情况下尽量多打战场。其中有几天在跟maii打仗,可以刨掉。
实际作战时间是14天,消耗每天15包子+1-2张机票,花费2.1g*14=30g左右.收入大概有60g以上。收入是明显大于支出的。
(注意,以上为3f数据和物价)
考虑到新人装备不如我,加上运气原因,但即使打个折,收支平衡大概是可以做到的。

接下来贴两个图,是僵尸团的萌新,每天找一些战场打几枪占坑,并自称”凶狠抢章党“。我贴贴他(她?)的装备收获:
3f 注册时间 Day 277

1f 注册时间 正好2个月


以上只是想说明每天打打仗蹭蹭装备是可行的。


下面说一些具体的操作和具体说明:
1.战场第一可以得 bh并有几率得q5装备;前三可蹭q4装备,前10有q3。我们的思路是不去争大家都抢的bh(这个抢起来来难度太大,勉强抢到花费也大于支出),而是蹭前10名伤害混装备。

2.战场的选择,不能太激烈,激烈则不容易进前十。不能太平淡,太平淡的不掉装备。以全场总伤害50m左右的为宜。一般来说100k就能保证进入前十,不过前三要靠运气。对新手来说,一天100k的伤害并不难做到。你可以根据你自身的时间选择是打在一场还是更多场上。打完就走,不用看场压秒

3.装备的准备。在每天”凶狠“抢章的过程中,可以把身上的g花掉买一些便宜的q2-q3装备。不要舍不得g,g换成装备用了,将来一样可以卖出去,你不会损失什么。

属性选择上,优先选-miss和免伤的。因为都是空手打,免伤触发了就相当于白送伤害和经验。比其他什么都好
这个可不像大佬打仗哦,触发了免伤还要花费额外的武器,并不是特别划算。

4.每天10包子的消耗,注册没两天的新人就能生产出来,所以不必担心入不敷出。

5.蹭装备靠人品,可能好几天都没有,也可能某天运气好掉几个。总之,就当练军衔吧,总会有惊喜。


最后贴个图,各种输出方式的费效比(物价为3f):


由表可见,除非你喜欢不鸣则已一鸣惊人憋大招,否则每天锻炼身体,适当输出,才是更省钱的,也更有乐趣的玩法。
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最后是私货:
僵尸招新 ,
入团每天就有包子打,并发放装备以供练级。要求是足够活跃且参加军垦,有意者请PM或者直接申请加入军团。






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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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