Esim - Kongressvalsmanifest
Login:
Password:

Forgot password Register

Article


9
   
Report


Kongressmanifest - april månad

Så, då var det dags för kongressval igen. Denna gång med fokus på två saker - om man läser andras texter - krig och babyboom.

Krig. Krig föder aktivitet och därmed ett roligare spel. Jag är för krig, dock inte vilket krig som helst. Ska vi utöka Sveriges gränser bör det ske övervägt och kontrollerat. Som vissa andra tycks föreslå ska vi kasta oss i det närmaste huvudlöst mot oerhört mycket starkare länder. Jag tror inte på den idén. Det kortsiktiga resultatet är med all sannolikhet förlust med efterföljande ockupation av Sverige. Senast vi var helockuperade tappade vi stora mängder spelare som hade kunnat göra en oerhörd nytta i det fördelaktiga - men stillastående - läge landet har idag. En sådan ockupation vill jag inte riskera att utsätta Sverige för. I dagsläget finns inom regeringen (att skilja från kongressen) andra planer för Sveriges framtida militär. Dessa planer - som jag inte närmare kan gå in på - tror jag är ett bättre sätt att börja.

Uppfattningen att folk blir mer benägna att gå in i spelet då vi är ockuperade är i och för sig inte dum men inte avgörande enligt mig. Jag tror absolut på att vi kan få till en babyboom i alla fall och behålla dem med de program inom staten som vi har.

Detta för oss osökt in på just ämnet babyboom. Jag har koncentrerat mig på den "interna" delen av detta, det vill säga att vara en del av att leda och fördela nybörjarboosten som flera av er säkert har varit i kontakt med. Detta tror jag är något oerhört viktigt eftersom det hjälper de nya spelarna i den absolut minst händelserika delen av spelet. Dessutom ger det flera IRC-vana, något som ger ytterligare bonuseffekter inom alla områden. Jag tänker hålla mig till denna del av babyboomprojektet då jag egentligen saknar den "tekniska" kunskap som jag tror behövs för att sprida reflänkar på ett brett och effektivt sätt.

Så, detta i ett försök att förklara min ståndpunkt inför kommande period. Nu, ut och rösta med er!

//Consigliere

Previous article:
Kongressmanifest - Mars månad (12 years ago)

Next article:
Kongressvalsmanifest (11 years ago)

ESim
or
Register for free:
Only letters, numbers, underscore and space are allowed (A-Z,a-z,0-9,_,' ')
Show more

By clicking 'Sign Up!', you agree to the Rules and that you have read the Privacy Policy.

About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


| Terms of Service | Privacy policy | Support | Alpha | Luxia | Primera | Secura | Suna | Sora | Magna | Pangea | e-Sim: Countryballs Country Game
PLAY ON