An online game is a video game played over some form of computer network. This network is usually the internet or equivalent technology, but games have always used whatever technology was current: modems before the Internet, and hard wired terminals before modems. The expansion of online gaming has reflected the overall expansion of computer networks from small local networks to the internet and the growth of internet access itself. Online games can range from simple text based environments to games incorporating complex graphics and virtual worlds populated by many players simultaneously. Many online games have associated online communities, making online games a form of social activity beyond single player games.
Thoughts on computer and online gaming came about in the 1950s as computers and their capabilities were discovered, and their innovations have improved along with computer advancements. With their advancements computers have become able to support more complicated computer and online gaming systems. In the beginning these thoughts were being developed for academic modeling purposes, but over time the idea of computer and online gaming has turned into an entertainment phenomenon. The time around the new millennium offered new technologies and design capabilities. Here is when the idea of computer and online gaming really took off and has led to what we see in the gaming world today. Graphics and devices significantly improved which allowed for users to experience games in a more realistic, live way and to share that new experience with multiple players online.Like many other areas within technology, the computer and online gaming world started off simple and became more complex. In 1962 Spacewar! was one of the first games created for computer use. It was developed by a team at Massachusetts Institute of Technology (MIT) using minicomputer and new display technologies in order to produce a space mission type of experience for its users. This initial major development led to developments of home game consoles which helped inspire bringing those games to personal home computers. The late 1970s and 1980s brought the development of these personal computer games made by Infocom, a major computer game developer of the time. Their games were based on role-playing and simulation plot lines that the user was able to control and influence. This led to many advancements in multiplayer capabilities.In 1989 another major development was made as the idea of virtual reality was explored. This presented the idea of using three-dimensional graphics to produce a more realistic environment for users that would make for better role-playing and simulation experiences.This idea significantly influenced the computer and online gaming world and has led to the video games we see today.
Maze War (also known as The Maze Game, Maze Wars or simply Maze) was the first networked, 3D multi-user first person shooter game. Maze first brought us the concept of online players as eyeball "avatars" chasing each other around in a maze).
From its humble 1973-1974 origins on the Imlacs PDS-1 at the NASA Ames Research Center in California, to its life in project MAC at MIT, on Xerox Altos and "D* Machines" running on early ethernet, to versions ported to Mac, NeXT and PalmOS, Maze started it all.
Today's massively multi-user 3D games owe a great debt to Maze and those who created and kept on porting it to new systems for the past 30 years. Maze is the reason why nobody can claim ownership of the rights to the invention of a multi-user 3D Cyberspace, and is another of the major gifts to innovation made by early net pioneers
We Are Anonymous.
United As One.
Divided By Zero.
We Are Legion.
We Do Not Forgive.
We Do Not Forget.
Expect Us.
samoo99
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.