Esim - Why we do need high salaries !
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Today, we will let on the side the alliances and discuss a bit economics


I would like to start a dialogue with you, dear readers, because we all have different backgrounds and potential experiences about economy in the country we are living IRL. Though, in eSIm, in a very globalised economy, the cards are different.

QUESTION

Why do we need high salaries to improve our game experience ?


PREREQUISITES

We are in a context of full employment (to be actually true, I should add : in a severe shortage of employees).
This is one of the prerequisite of Keynesian economics.

Inflation is almost not existing whereas it is one of the main flaws of the theory.

State intervention. For some countries, Orgs regulate the market with Gold / currency offers to maintain a certain stability. Some countries have even further applied such theories by maintaining high salaries in the companies relying on public management.

ADAPTATION

The only major difference with Keynes here is that we believe war is the solution because we need it. It is the core of our game. We cannot sell products without war.

In a company perspective, it is not because you pay high salaries that your employees will buy your product. In fact, as an employer, you goal is to reduce as much as possible their salaries which allows you to lower the price you sell your products.

ACTIONS

- We need to elect people that will bring war to run the economy (and I'm not the sharpest knife in the drawer by saying so )

- We need to elect people that will promise high public salaries to enable the virtuous circle to be initiated. This is the step 1. Without it, state cannot be legitimate in its demand to raise salaries. Distortion of competition by the state is no benefit for the game.

- We've seen that businesses won't raise salaries if they don't have to. It is then the role of the state to offer incentives to companies or MU respecting this rule (needs to work hand in hand with control and fees for those who do not follow rules).

WHY

Yeah, btw, it's true, why does that bother me ?
- Well, I just find it really lame to play the game for a while and still not be able to pay your daily food.
It's alright at the beginning, but since there is kind of a shortage of employees, your chances to build a successful business are thin

LAST WORD FOR YOU ?

But more than giving a definitive solution, it is food for thought !

What would you add ? or remove ?


Some people would comment that what I offered is called Fordism and not Keynesian economics. The main difference (and justification) is that I am thinking of macro economic incentives and not at all in a stand alone business point of view. This is about the global economic health of eSim nations



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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


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