Esim - [Suggestions] Gold for Top 3 Fighters, BH for the MU and Productivity
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Hello

I would like to make a suggestion. Its about the current Gold System in the Battlemodul.Rightnow the Players with the most DMG takes "BH" Medal and 5 Gold. Also we can see the "Top 3 Fighters" in each Battle. But actually they take any rewards rightnow. So why not give the Fighters on the 2nd and 3rd Place also something like "BH" Gold??

My suggestion is:

- 1st take 5 Gold for Best fighter in the Battle as usual
- 2nd take 3 Gold for 2nd best Fighter in the Battle
- 3rd take 1 or 2 Gold for 3rd best Fighter in the Battle

in that case the mentioned "Top 3 Fighter" would atleast earn something. Also The best MU in each Battle should also earn something like a "MU-BH" Medal. that would maybe improve the current "MU-Supply" Problem i guess atleast a bit. Because as we know, almost all MUs have their problems with the supplies and are mostly forced to be mercenaries. with that system they could atleast earn some gold per day and stabilize their supps.


Also the prices for weps could decrease, coz more money would be on orbit.That would mean that we could easily buy more weps and especially for the MUs this would be very good!!Cause rightnow the Productivity for weps,gifts and food are totally unstable


For example:

A player with an economic skill level 13 produce lets say

75 q5 Foods
35 q5 Gifts
and 160 q1 weps

as you see, this player can easily produce food to supply 4-5 fighters. Also he can produce gifts to supply 2.5 fighters. But what about the weps???If i want supply as MU Leader my People with full weps (155) i need to put them all atleast to the wep companies. But then i wouldnt have people to work to produce gifts/foods.....So for each fighter which want take full weps i need 2-3 workers to compromise it. That would mean that i need more then 50 extra workers in my MU companies to give my figthers full supplies. (Something that is rightnow impossible cause of the low population in this game)

So maybe if the prices fall for weps or even better the productivity in weps/gifts/food get stabilized the MUs could supply themselves much easier and dont need to sell themselves like a ****** just to survive


If you have any critics or want something to add, you are free to say something.

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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