Hello, dear citizens of sWorld. First , note, if you are not sure in your Engliish, then you can pass this article through auto-translate - the article is specialy adopted by me for autotranslations. Please, Vote. You all know, that sCountries don’t consist of people of one nationality. But we can generalize information about countries and find next types:
1. Countries with dominant native population and some small percent of others. In most cases all power belongs to the top of some most active players, and they don’t admit anyone else to rule the country, because they are afraid to lose control over situation or to become players, which are not admitted to rule the country too (feedback effect). In other cases some clans inside of country are allowed to become leaders, but jointly they don’t allow other clans to participate in such political game. Growth of population in these countries depends of activities inside of country. Usually we have only one type of activity – work, train, to participate in MU, to do business with unbalanced economical model, to try ourselves in politics. For most players only first three elements of chain are typical.
2. Countries, which were colonized at the beginning of the game or country appearance, because native population didn’t know about the game at that time. Now population of these countries consist of tanks-colonizers and native beginners. All power is concentrated in hands of colonizers. Situation inside of colonizers’ society is the same, as in countries with dominant native population, but native beginners have no chance to participate in country’s life – just only work with patriotism for country’s economy. It seems to be not democracy, but some kind of apartheid. And this is the reason of stagnation of population growth – new players can’t have fun, colonizers are full of idea to hold the power.
3. Countries, which were PTOed by some game clans for own purposes.
The game is a bit boring without activities, made by country leaders or usual citizens. These activities can be casino, competitions for prize, some common business, publishing some funny things in shouts, publishing articles.
Let’s look at login (registration) page of e-sim:
E-sim – free, massive, multiplayer, social browser game.
Have you already found the word “social”?
Yes, we all are small projection of real society. We speak different languages. We have different mentalities. We are starting to understand how to go over these obstacles – we begin to learn languages of each other, we try to copy the elements of mentalities, then we find that we are not extremely different. It decreases level of hate, kept by wars. We begin to have fun from learning of foreign languages, from listening to people from other countries about prejudices about ourselves, and breaking together these prejudices. I think that it is social part of the game. It is very sad, that stuff considers articles about national specifics as content, not connected directly with the game. For most of us game became like sandbox, full of friends. I enjoy conversations with a lot of nations. I am very happy, when somebody helps me to improve my knowledge of his language. I found many things, which are specific to other nations.
It makes me happy. This “social game”.
We can see the processes of migration in the game: from Poland to Russia, from anywhere to Italy - as you can remember, government of Italy began the program of giving Italian citizenship for all comers , etc. It is very important and brave step (I mean Italy), because government often is afraid of new comers – the spirit of PTO still flies in the game atmosphere. It means, that Italian government understood, that it is silly to catch itself to old rules, when native nation is in domination, and foreign players has “second quality”. Creating real multi-national society opens new horizons of country’s development. It seems that “e-sim”, really begins to be “a simulation of real world” in some things. Viva Italia for such step. I hope, you will organize a lot of activities for non Italian-speakers. And, of course, help them in learning one of the prettiest languages in the World. So, this is other problem – assimilation.
Assimilation is the process of adaptation of people in new mentality and language environment. Yes, we all know how to use Google Translate, but being not native citizen of some sCountry and using only Google Translate makes player remote from sLife. That’s why assimilation is very important. Moreover, it gives a lot of fun to players. Creating activities, pointed at assimilation, can raise fun to absolutely new level. And it’ll make the game cozy.
Stop the hate – develop friendship – it is only a game.
In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
It's creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.