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Wtam
Wtym artykule chciałbym poruszyć zagadnenie cen broni q1 na rynku.


Często jest to dla wielu graczy problem, który przeszkadza im w zarabianiu.
Ale czy mają oni rację, uważając że jedyna "słuszna cena", to ta którą oni chcą?
Chciałbym przedstawić wam inne spojrzenie na ten problem.


Moim zdaniem gracze tacy nie mają racji. Dlaczego?
Przede wszystkim uważają to za problem jedynie z powodu ich własnych interesów i nie patrzą tu na przeciętnego gracza nie posiadającego firmy.

A graczy posiadających działającą firmę broń q1 może być max 500. Natomiast cała reszta sPolaków to gracze którzy broń q1 nie sprzedają, a kupują.
Może ich być około 2 000, bo nie każdy bije z q1, ale chyba większości się to zdaża.
A więc cały ten raban na shoucie rozchodzi się o interesy zdecydowanej mniejszości. Natomiast nikt nie zauważył że dobrobyt tych 500 spowoduje obniżenie zamożności czterokrotnie większej grupy.

Zresztą dlaczego cenę 0.32 uzna się za "zaniżoną"? Jeśli cena wynosi 0.32 to jest to normalna cena. Nie ma żadnego powodu do nazwania jej zaniżoną. Kto ma prawo ustalać jaka cena jest normalna a jaka zaniżona?

Inny argument?
Rynek w sŚwiecie to wolny rynek, gdzie każdy ma prawo zrobić to, co chce. A zmowa cenowa, to w świecie realnym przestępstwo.

Zresztą każdy kto pomyślałby nad tym trochę więcej, mógłby zauważyć, że zawyżenie cen wcale nie jest dla firm takie dobre.
Dlaczego? Obowiązuje tu jedna z najprostszych zasad rynku, czyli zależność popyt/podaż.
Ciekawe że żaden z przedsiębiorców nie zauważył, że wzrost cen spowoduje spadek popytu.
W którymś momencie gracze przejdą na bardziej opłacalne q2. Natomiat jeśli pozostaną przy q1 to będą kupować ich mniej.

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


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