Esim - [EN] New battle module for new players
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I'd like to want propose a new battle module for new players:

1) The players could be divided in two groups (for example strength x<=500 and x>500 or xp x<1000 and x>1000)

2) Each round could be divided in two contemporaneous battles: I) secondary - for new player and II) main - for all player


I) in first one can be fight only players in the first group (players in the second one can only see). The rounds could last 110 or 115 minutes (therefore its finish 10 or 5 minutes before the end of the main battle). Who wins the round gains a bonus in the main battle that consists in a shift of the victory percetuale of 1%. Bonus could be cumulative (if x country wins first round the victory percentuale of the main round become 49%, if y country wins also the second round this become 48% but if the y country lose the second round the victory percentuale returns 50% - in this case the maximum shift is 8% in the last round if the y country wins all secondary rounds)


II) in the second one can be fight all players (second group can be choose the battle in wicth fight). The round last 120 minutes (as normally). In last 5 or 10 minutes the players know the victory percetuale.


An extension of this module can be the introduction of a new building like hospital or defensive system that give a bonus in the secondary battles.

Please comment if is a good or a bad idea.

The suggestion there is also on the Forum

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