Esim - CP Candidate Appraisal
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Hello United Kingdom. I'm here to offer you my unbiased advise and criticism of both of the Presidential candidates manifesto.

Right now, it's important to note that only myself and Ranflax are currently involved on an alliance level, and against RWs and any direct wars, it is me and Ranflax that will be bringing damage to the country, whoever the President is. Also, Ranflax, myself and Mortalbeta were the 3 people to lend the UK money to help companies start up, and for the country to gain more gold. We've sacrificed more for this country than most people so far, by putting our personal gold in that could be gaining us profit elsewhere. And again, Ranflax and Mortalbeta are our biggest tanks on the international stage, both gaining us good will due to their damage outputs on behalf of the country.

Now, lets have a look at some of these manifestos. I'll go through each section for both of them at the same time, and compare them both. (There's a TLR - Overview section at the bottom for you lazy buggers!)


Home Affairs:

Ranflax here has gone for a retention based route, with the main aim of creating a strong core group of players within the UK, whereas Kcirp has gone along the route of games and recruitment. Personally, I believe both are important for the country, but based on the current infrastructure, retention is much more important than recruitment. Apart from that, Kcirp has gone into more detail in his Home Affairs sections,so I'm going to have to call this a very, very hard decision, but I think I will give it to Ranflax, since I fully believe that we need to retain, rather than recruitment in the UK's currently life cycle.

Ranflax: 1
Kcirp:



Finance:

This is going to be really brief, since there's only one clear winner here. Kcirp has put a lot of effort into his Financial section, and I'm impressed by his maths. MY only concern, is Ilestis as MoF. Now, it's important to note that there's nothing personal here. I just do not agree with Ilestis' tax views, as we're opposite on how we believed we should have structured our taxes. ^_^


Ranflax: 1
Kcirp: 1


Foreign Affairs:

As with Finance, this is going to be brief. I fully believe that Ranflax is much more suited for President, simply due to his contacts. Alongside that, he's also added me to his cabinet as well, which will help with the Foreign Affairs.Manifeto wise, both are pretty much the same plans, and so it's the cabinet experiences and links for Ranflax's Cabinet, that wins that vote.

Ranflax: 2
Kcirp: 1



Military:

Both of these are pretty similar to be honest. Both want to establish in game MoD orders. Both want to increase supplies, while Kcirp has a public plan, Ranflax has yet to establish one. However, I'm confident that between Ranflax, myself and Altaiair, we'll have supply increases sorted out. Ranflax is also looking towards increasing IRC activity, and boosting the strikes Altaiair and I started, as well as preparing to get a Military Unit as soon as possible. Really, both are quite equal here, with the same Minister. I'm going to call this a draw, as there is nothing really major to differentiate the two.

Ranflax: 3
Kcirp: 2



TLR - Overview:

So, I never intended on writing an article really, but it came from a small analysis, to a bigger analysis, to fully voicing my overall opinions lol. On cabinet wise, Kcirp really has limited links with other countries, which is solely Ranflax. Worrying if we ever face invasion, and limits how helpful we can be to our friends. I like Fulgerash as MoF for Ranflax, (Again, me and Ilestis don't agree on taxes ^_^), and with myself included in the cabinet, it offers more international friendships and links.

Overall, when it comes to voting, I feel the clear option is Ranflax. Alongside his experiences and links, he can always run figures to cover supply increases, whereas Kcirp cannot gain those international links as easily.

~ Smack

Previous article:
[MoD] Announcing the British Army (14 years ago)

Next article:
[UKP] What Can We Do For You? (14 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


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