Esim - ADMIN! Changing our resource or change the life of the houses
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Voy a hacerla corta

Las armas, panes y gift tienen 1 solo uso.

Los hospitales y sistemas de defensa, pueden ser destruidos en una batalla.

¿Que pasa con las casas?

Bueno las casas duran para toda la vida.

¿Cual es el problema de esto?

No existe y no existira demanda si esto sigue igual.

Este es el principal motivo por el cual el recurso MADERA no sirve para nada, no se compara con los demas recursos, y el pais que cuenta con recurso HIGH MADERA siempre sera un pais pobre en este juego comparado a los demas.

Por este motivo, pido que todos aquellos que estan en estas condiciones, hagan lo que puedan para lograr algun cambio.

Es simple creo que no estoy hablando de algo que realmente no ocurre.

Por ejemplo:

Hoy compro 110 armas q1

¿Cuando voy a necesitar 110 armas q1 mas?

Mañana, pasado mañana, siempre voy a tener la necesidad de comprar armas para seguir creciendo. Lo mismo pasa con panes y gift.

En cuanto a las casas, hoy compro una casa q5

¿Cuando voy a necesitar comprar otra casa q5?

NUNCA MAS

POR ESO NO EXISTE DEMANDA, POR ESTO EL PAIS QUE TIENE MADERA NUNCA CRECERA


Es clara la diferencia de demanda entre un recurso y otro!!!



SOLUCIONES PROPUESTAS (pueden comentar sus sugerencias)

1- Si las casas duran para toda la vida, que estas sean vendidas por el juego.
Y los paises que tiene actualmente high madera que este recurso sea cambiado por otro.

2- Dar una determinada duracion a cada casa dependiendo de su calidad.

Por ejemplo:

Casa q1: 6 dias de duracion

Casa q2: 12 dias de duracion

Casa q3: 18 dias de duracion

Casa q4: 24 dias de duracion

Casa q5: 30 dias de duracion

SI CREES QUE PODEMOS LOGRAR ALGUN CAMBIO; AYUDA GRITANDO ESTE ARTICULO EN TU PAIS.

MIENTRAS MAS SEAMOS RECLAMANDO MAS POSIBILIDADES HAY DE LOGRAR UN CAMBIO.

SOLO PEDIMOS QUE EL JUEGO SEA JUSTO.

Paises en estas condiciones


Argentina - Serbia - Belgium - Iran - Spain




English version


I will be brief...

Weapons, foods and gifts have 1 single use.

Hospitals and DS, may be destroyed in battle.


What about houses?

Well, houses last for a lifetime.

What is the problem with this?

There is no demand and no will exist if this goes on.

This is the main reason why the WOOD is useless does not compare with the other resources, and the country that has HIGH WOOD resource will always be a poor country in this game compared to others.


For this reason, I ask that all who are in these conditions, whatever they can to achieve a change.

It's simple. I'm not talking about something that really does not happen.

For example:

Today I buy 110 weapons q1

When I need 110 q1 weapons more?

Tomorrow, after tomorrow, I will always have the need to buy weapons to continue growing. The same goes for foods and gifts.

As for the houses, now I will buy a house q5.

When will I need to buy another house q5?

NEVER MORE

Therefore there is no demand


There is a clear difference between resource demand!!



SOLUTIONS PROPOSED (you can comment your suggestions)

1 - If the houses last a lifetime, these are sold by the game.
And the countries that currently have high wood that this resource is exchanged for another.

2 - Give a specific duration to each house depending on its quality.

For example:

House q1: 6 days' duration

House q2: 12 days' duration

House q3: 18 days' duration

House q4: 24 days' duration

House q5: 30 days' duration

Countries that are in this condition


Argentina - Serbia - Belgium - Iran - Spain




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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


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