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vyygis


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High wood (Old article)
Posted 7 years ago by
vyygis    
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Lets Philosofize, shall we?
The necessity of wood has decreased over time. The first houses were produced in the first month and by the end of 3-4 month (90-120 days passed) many strong players already had a house. Nowadays, basicly every player strength level above 1000 has a q5 house. So who will be consumers?

What is the problem here? Well the biggest problem here is that the more houses you make, the less they are needed because they are infinitive.

High wood regions are not very profitable and the new and the old countries that have high wood region wishes that they had High grain,diamon or iron region. Even stone is way better because you get a 25% bonus creating DS and those DS collapses during battles, meaning the demand for stone, DS and even HIGH region is constant.

What I propose?



First of all, ideas to change and transform, basicly useless region into useful and needed everyday territory, are very welcome. I would like to see what community has to say. Maybe what I think is not such a big problem and will not be changed. Otherwise, please do not hesitate. If Lithuania had this high region as their core, I do not think it would have companies worth 40k gold like Samogitia. Other countries are suffering from low income due to this region. I imagine new countries like Belgium thinking, please not high wood, please not high wood,

DAMN! WE GOT HIGH WOOD...
now we will not catch any foreign investments and national org will suffer from low revenue.
Also, lets not forget old stayers like Iran, Serbia and Spain. Imagine how much their regions would be worth if they had grain, diamond or iron region? Probably 20k gold per region, not less.

The main thing, that should be done is that houses must have a durability. They should be destroyed and rebought or repaired,renewed for money, so that demand would not go down over time. For example, q1 house lasts 1-2 months. Then you can renew it for small sum of money, lets say 1g. q2 for 2g, q3 for 3g, q4 for 4g, q5 for 5g.


Another suggestion could be products of wood. Add new product (what new product? Dont get me wrong, its hypothetical. Well right now i can not think of anything ) based on this resourse.
Make even second new product based on wood and even stone.

Thanks for reading, do not forget to leave a reply, constructive criticism is accepted.
Otherwise, have a nice day

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