Esim - Open Letter from me (since everyone is doing it)
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All I see is a bunch of back and forth from Musketeers to Poland and/or ALPHA. I hate to be cheesy but Webster’s dictionary defines ally as..

a. a bond or connection between families, states, parties, or individuals.
b. an association to further the common interests of the members; specifically : a confederation of nations by treaty
c. union by relationship in qualities


In this game, it seems like being allies depends on the strength of one another.

Poland signing NAP with ALPHA
Was it a desirable action for The Musketeers? Of course not but allies you (Musketeers) must respect their decision and understand that what they did was for the best of their country. They capital was destroyed and they were being closed in from many different areas. Also, Poland has to spend a lot of their resources in an unwanted war. It is clear Poland has no chance of being able to fully destroy Russia and vice-versa. It would be a huge drain on both countries’ resources as well as the resources of their allies. They made a choice which they believed was best for their citizens and you need to be able to respect their decisions.
They are not kids (arguable), they are a sovereign nation and they have the right to choose what they feel is best for their own nation.

Was it handled properly by Poland? Hell No. If you want your allies (or ex-allies) to respect your decision then you need to show them the same respect. You simply can’t sign a NAP with the opposing alliance without first discussing the matter with your own alliance. Even if the discussion was not fruitful and you had no choice but to go against what The Musketeers’ response, you could have apologized for your actions and stated that you did what you believed was best for your country and your citizens.

Tell me Poland, what happens if let’s say ALPHA successfully destroys all of The Musketeer countries? They will, I guarantee you, turn on Poland. If you had handled this issue respectfully, you could still have had the support of your allies if/when such an event occurs but at this rate, you will have to defend yourselves without any help.

Well, you’ve laid your bed and you will soon have to lay on it.

I wish the best of luck to Poland and hope in the end, once this NAP is over, that you will stay true The Musketeers and all the countries that helped you in the past.

Respect is the key to success.




But, that’s just my view on things…

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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