Esim - Guia sobre el Ministro de Defensa
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Hola gente, hoy les traigo una guía sobre el rol de Ministro de Defensa y la nueva función que vino con la ultima actualización: el NAP oficial.



Funciones


Este rol se encarga de la parte militar pudiendo declarar la guerra (DoW) a otros países, distribuir subvenciones (en CC) entre quienes hagan 100k de daño, atacar regiones, proponer alianzas, firmar la paz y dos funciones nuevas: proponer un NAP "oficial" y setear una orden de batalla (BO) como si fuera una MU o una coalición la cual otorga a todos los ciudadanos del país un bonus de 5% de daño (no es mucho pero cualquier buff se agradece ) .

Aqui vemos el seteo de la BO nacional:





¿Como se nombra a un Ministro de Defensa?


Al igual que al Ministro de Finanzas, a este rol lo nombra el CP enviando la candidatura del ciudadano que ocupara el cargo al congreso donde se votara a favor o en contra del nombramiento. Una vez aprobado el nombramiento, el flamante MoD tendrá su propio panel en la sección de Leyes desde donde podra enviar las leyes antes mencionadas.





El NAP "oficial"


La nueva función permite al CP y al Ministro de Defensa proponer un pacto de no agresión (NAP) a otros países por el módico costo de 10 Gold
. Al momento de enviar la propuesta, la persona que lo haga puede elegir a que país enviarlo, la duración del NAP (desde 3 días como mínimo a 30 días como máximo), la penalizacion por romper el mismo (desde 0 Gold
a 1000 Gold
) y bloquear la posibilidad de que los ciudadanos de ambos países luchen como mercenarios.





Previous article:
Guia sobre el Ministro de Finanzas (5 years ago)

Next article:
Guia sobre la Copa por Equipos (V2) (5 years ago)

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In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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In E-Sim, international wars are nothing out of the ordinary.

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