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Wanheda87


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What would you like to see in E-Sim ? (Event related)
Posted 4 months ago by
Wanheda87    
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Hello Everyone,

I am creating this article because it has come to my attention that there is lot of people suggesting on what should be implemented in e-sim. As far as i have experience in proposing ideas, the only way of getting an idea accepted is if we work as whole server together in creating that idea.

So I decided to take the job in my hands and organize everything and send it to our beloved owner.

First of all this article will be only for posting ideas, next articles will be each for every idea, so people will be able to discuss through comments what should be added or removed from that idea, so we would come up with a good constructive idea which might get accepted from Admin

Please if you have any idea use the following format and post it in the comment section.
IMPORTANT NOTE :: Ideas which are not posted with this format wont be considered !

1.What kind of idea is it? (Economics,Political, War, Other) :
2. Describe the idea ( 50-100 words) :
3. Positive sides of the idea :
4. Negative sides of the idea:
5. Why do you think the idea should be accepted:
6. What benefit does the players have from the idea:
7. Chances of improving E-Sim gameplay :


Next article:
- [VOTE] Government Changes Idea - (3 months ago)


Comments (43)
02-02-2019 15:45:11
(3 months ago)




29-01-2019 0:04:16
(3 months ago)


6- they get knowledge about the game in a funny way

7- will increase the skills of new-players, not the ranks

29-01-2019 0:03:01
(3 months ago)


Rules & Tips Banner


1- Tutorial

2- In order to help new players get well informed without need to take time from staff-teams, when people creates a new account, they can see for 15 days a banner related to game-rules and explaining when and how players are acting against those rules.
It can contains also some tips about the game and would be funny if you create an E-Sim mascot to appears sometimes with tips about how to be a successfull player in certain modules of game. Tips can be suggested by the most experienced players to BB and Translation department.

3- newbies will learn things about the game in a funny way and it will also keep their attention on the first days of e-life.

4- each time a new rule or feature is implemented in-game, the banner content must be also edited.

5- other games already implemented things like that and it decreased the number of infractions and mistakes done by new players.

28-01-2019 23:54:21
(3 months ago)


4- prices of supplies will increas and prices of equipments will decrease.

5- more activity

6- they gain a goal to fight for every week.

7- A LOT

28-01-2019 23:28:10
(3 months ago)


Weekly-Task "Damage & Carnage"


1- Military

2- reach 15.000.000 damage in 7 days = Q2 random equipment + Special Item
- reach 21.000.000 damage in 7 days = Q3 random equipment + Special Item
- reach 30.000.000 damage in 7 days = Q4 random equipment
- reach 50.000.000 damage in 7 days = Q4 random equipment + Special Item
- reach 90.000.000 damage in 7 days = Q5 random equipment
- reach 200.000.000 damage in 7 days = Q5 random equipment + Q3 Defense System or Q3 Hospital
- reach 500.000.000 damage in 7 days = Q5 Equipment (miss-chance x2)
- reach 1.000.000.000 damage in 7 days = Q6 random equipment
- reach 2.000.000.000 damage in 7 days = Q6 random equipment + 7 days of Premium
- reach 5.000.000.000 damage in 7 days = Q6 random equipment + 15 days of Premium

* All amounts of damage and type of prizes are just a example.

3- players will fight more and stake less.

28-01-2019 23:20:16
(3 months ago)


Daily-Task "Hitting the Bong"


1- Military

2- 30 hits in Military Unit's BO = 10 Q2 Weapons
- 50 hits in Military Unit's BO = 10 Q3 Weapons
- 70 hits in Military Unit's BO = 10 Q4 Weapons
- 100 hits in Military Unit's BO = 10 Q4 Weapons + 2 Q3 Tickets
- 200 hits in Military Unit's BO = 10 Q5 Weapons + 2 Q5 Tickets

* All amounts of hits and type/amount of prizes are just a example.
** Citizen get the prize when Battle Order close. Each citizen can get 1 prize per day.

3- Players will have always a good reason to login everyday.

4- Players are dependent of being in MU in order to Hit the Bong

5- Bcse people is always complaining about nothing to do in-game and seems they liked the "click-click-click" mode in 4x speed servers.

6- already mentioned

7- A LOT

28-01-2019 23:15:15
(3 months ago)


(...)
How to break the NAP contract:

- Congress of a country in side A accept to Declare War to another country in side B.
- Country President of a country in side A use Raid or Nuke options against another country in side B (if features are implemented)


3- will make of the NAP always a fair deal

4- players can kill a server in that way if there aren't other ways to find military activity.

5- idk

6- idk

7- some

28-01-2019 23:11:58
(3 months ago)


(...)

** Military Unit leaders will have to confirm that their MU is part of the NAP contract. After contract sent by side A to side B, notifications will be sent to all leaders of MUs included in NAP contract. MU leaders refuses doesn't cancel the NAP contract, it just don't take effect on their MUs. The Military Units that leaders accepted to be part of NAP contract, are unvailable by the game to set BO against the terms.

*** All players with citizenships from countries, or members of MUs included in the NAP contract signed by the two sides, are unvailable by the game to deal more than the total maximum amount of damage added in NAP contract terms. They also can't open Resistance Wars in regions occupied by countries added in NAP contract terms.

(...)

28-01-2019 23:10:58
(3 months ago)


(...)

- Maximum amount of damage that countries in side B can deal against countries in side A if there's more than 80% Bonus Damage setted by Admin (only RWs and regular battles)***
- Contract Signing Fee paid by side A to side B
- Contract Signing Fee paid by side B to side A
- Amount in Gold paid by side A to side B if breaks some of the terms applied in contract.
- Amount in Gold paid by side B to side A if breaks some of the terms applied in contract.

* After contract sent by side A to side B, country presidents will get notification to accept or not their country being part in the NAP contract. In order to promote Coalitions utility, you can introduce alliances NAPs between various countries there, instead of option to add multiple countries in the NAP contract. There is a CPs vote system already implemented in that feature

(...)

28-01-2019 23:09:04
(3 months ago)


NAP Contracts


1- War & Politics

2- New special contract option only available to National Organizations. In that contract Country Presidents would be able to introduce the following terms, some of them optional:

- Total amount of days in NAP mode
- Countries in side A*
- Countries in side B*
- Military Units that can't set BO against countries in side A**
- Military Units that can't set BO against countries in side B**
- Maximum amount of damage that countries in side A can deal against countries in side B (only RWs and regular battles)***
- Maximum amount of damage that countries in side A can deal against countries in side B if there's more than 80% Bonus Damage setted by Admin (only RWs and regular battles)***
- Maximum amount of damage that countries in side B can deal against countries in side A (only RWs and regular battles)*** (...)

28-01-2019 23:07:28
(3 months ago)


Block Citizens Option


1- Social

2- Add in citizen's profile a button to block direct social interactions in-game.
Example:

- blocked citizen will not be able to send direct messages or mention in shouts/comments the citizen that blocked him/her.
- blocked citizen will not be able to vote or answer to shouts/articles posted by the citizen that blocked him/her.
- (OPTIONAL) blocked citizen can't see any content published in-game by the citizen that blocked him/her.
- (OPTIONAL) blocked citizen will be punished if abuses of donation system in order to force in-game interaction with the citizen that blocked him/her.

3- less work to moderators

4- idk

5- it avoids some stalking and flame in the community

6- they get more motivated to make a shout or article, bcse they know if someone starts flamming can be blocked.

7- not related with game-play



24-01-2019 21:08:18
(4 months ago)


Hey Wanheda87 , hope I'm not too late.

1.What kind of idea is it? : Newspaper

2. Describe the idea : Subscribing to a newspaper, reading/voting on someone's article will net the author of the newspaper/article some currency of the country they are publishing from. So for example someone publishing something in the USA they'd get 0.10 USD per view/vote.

3. Positive sides of the idea : Make it a bit more valuable and enticing to post articles.

4. Negative sides of the idea: Might inflate the economy.

5. Why do you think the idea should be accepted: Because I don't really like seeing articles on Global with under 20 votes

6. What benefit does the players have from the idea: More... money?

7. Chances of improving E-Sim gameplay : Might incentivise others to publish articles.

24-01-2019 19:14:49
(4 months ago)


1.What kind of idea is it? : Political
2. Describe the idea : Adding more political functions to the government, meaning elected CP can choose his staff MoFA, MoD, vCP,MoE but as CP has for example a "President of Serbia" title so should his staff have appropriate titles given on profiles, all of the roles should have added tools in their own branch (for example MoE should have something like a premium function for MM, or product market, or menage companies)..
3. Positive sides of the idea :
It will give every country more important people, not all will be about CP (meaning all in-game function), it will also divide roles so every chosen government official will know exactly what his job is and will have tools to educate him and help him in that job, which will improve much players to a "some veteran status", and will improve war/economics etc itself, generally game would be more fun with new advanced features to keep government players interested in their position.

23-01-2019 12:40:49
(4 months ago)


1.What kind of idea is it? (Economics,Political, War, Other) : Other
2. Describe the idea ( 50-100 words) : Update the tutorial, i think its pretty simple to explain.
3. Positive sides of the idea : I think new players shouldnt be asked for "Go ask for an irc channel".
4. Negative sides of the idea: I guess it requires some work which probably wont be seen by existing players.
5. Why do you think the idea should be accepted: I dont think its mandatory, but games should have updated tutorials or players might be confused.
6. What benefit does the players have from the idea: Getting the right idea about the game.
7. Chances of improving E-Sim gameplay : Minimal i guess.



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