Recruta
Dano requerido 0
Dano bônus gerado 0%
![]()
Soldado
Dano requerido 250
Dano bônus gerado 10%
![]()
Soldado de Primeira Classe
Dano requerido 1000
Dano bônus gerado 20%
![]()
Cabo
Dano requerido 3000
Dano bônus gerado 30%
![]()
Sargento
Dano requerido 5000
Dano bônus gerado 40%
![]()
Sargento Auxiliar
Dano requerido 10.000
Dano bônus gerado 50%
![]()
Sargento de Primeira Classe
Dano requerido 30.000
Dano bônus gerado 60%
![]()
Sargento Mestre
Dano requerido 60.000
Dano bônus gerado 65%
![]()
Primeiro Sargento
Dano requerido 100.000
Dano bônus gerado 70%
![]()
Sargento Major
Dano requerido 250.000
Dano bônus gerado 75%
![]()
Sargento Major Comandante
Dano requerido 500.000
Dano bônus gerado 80%
![]()
Sargento Major de Exército
Dano requerido 750.000
Dano bônus gerado 85%
![]()
Segundo Tenente
Dano requerido 1.000.000
90%
![]()
Primeiro Tenente
Dano requerido 1.500.000
Dano bônus gerado 93%
![]()
Capitão
Dano requerido 2.500.000
Dano bônus gerado 96%
![]()
Major
Dano requerido 5.000.000
Dano bônus gerado 100%
![]()
Tenente Coronel
Dano requerido 10.000.000
Dano bônus gerado 103%
![]()
Coronel
Dano requerido 17.000.000
Dano bônus gerado 106%
![]()
General Brigadeiro
Dano requerido 25.000.000
Dano bônus gerado 110%
![]()
General Major
Dano requerido 35.000.000
Dano bônus gerado 113%
![]()
Tenente General
Dano requerido 45.000.000
Dano bônus gerado 116%
![]()
General
Dano requerido 60.000.000
Dano bônus gerado 119%
![]()
General de Exército
Dano requerido 80.000.000
Dano bônus gerado 121%
![]()
Marechal
Dano requerido 100.000.000
Dano bônus gerado 124%
![]()
Marechal de Campo
Dano requerido 125.000.000
Dano bônus gerado 127%
![]()
Marechal Supremo
Dano requerido 175.000.000
Dano bônus gerado 130%
![]()
Generalissimus
Dano requerido 250.000.000
Dano bônus gerado 133%
![]()
Generalissimuss Supremo
Dano requerido 400.000.000
Dano bônus gerado 136%
![]()
Generalissimuss Imperial
Dano requerido 600.000.000
Dano bônus gerado 140%
![]()
Generalissimuss Lendário
Dano requerido 800.000.000
Dano bônus gerado 142%
![]()
Imperador
Dano requerido 1.000.000.000
Dano bônus gerado 144%
![]()
Imperador Caesar
Dano requerido 1.500.000.000
Dano bônus gerado 146%
![]()
Deus Dimidiam
Dano requerido 2.500.000.000
Dano bônus gerado 148%
![]()
Deus
Dano requerido 5.000.000.000
Dano bônus gerado 150%
![]()
Summi Deus
Dano requerido 7.500.000.000
Dano bônus gerado 152%
![]()
Deus Imperialis
Dano requerido 10.000.000.000
Dano bônus gerado 154%
![]()
Deus Fabuloso
Dano requerido 15.000.000.000
Dano bônus gerado 156%
![]()
Deus Ultimum
Dano requerido 20.000.000.000
Dano bônus gerado 158%
Sem Armas -50%
Q1 20%
Q2 40%
Q3 60%
Q4 80%
Q5 100%
![]()
Esteróides
Aumenta o dano 20% durante as próximas 24 horas. Porém, diminui o dano 20% 24-72 horas depois de usar.
![]()
Férias extra
Aumenta instantaneamente o seu limite de comida para 10. Porém, quando o dia mudar, o seu limite de comida não vai ser atualizado. Não pode usar este item se tiver mais de 20 de limite de comida.
![]()
Spa extra
Aumenta instantaneamente o seu limite de presentes para 10. Porém, quando o dia mudar, o seu limite de presentes não vai ser atualizado. Você não poderá usar este item se tiver mais de 20 presentes de limite.
![]()
Tanque
Aumenta o dano feito com armas Q5 em 20%. Porém, não poderá usar armas 24-72 horas depois de usar o tanque.
![]()
Bunker
Você ganha +25% de dano quando defende uma região pertencente ao seu país durante 24 horas. Porém, diminui o dano 20% 24-72 horas.
![]()
Guia da cidade
Você ganha +25% dano quando luta numa guerra de resistência do seu país durante as próximas 24 horas. Porém, diminui o dano 20% 24-72 horas após o seu uso.
About the game:

USA as a world power? In E-Sim it is possible!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.
Work for the good of your country and see it rise to an empire.
Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.

In E-Sim, international wars are nothing out of the ordinary.
Become an influential politician.
The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.

You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).

At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.

Invest, produce and sell - be an entrepreneur in E-Sim.

Take part in numerous events for the E-Sim community.