Esim - Déchéance de nationalité
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Voici un petit moment que ce sujet me préoccupe...diffusant en moi un profond sentiment de malaise.
N'ayant pas d'autre tribune que celle ci (BFMTV qui intéroge pourtant n'importe qui sur n'importe quel sujet n'est pas venue me demander mon avis) je vais polluer un peu l'hydepark par des remarques sérieuses, pardon aux petits écureuils gris que je viens faire chier ce dimanche midi).

Cette mesure de déchéance de nationalité pour les binationaux terroristes donc...

me plonge dans un sentiment de honte insuportable.

Comment peut-on proposer une telle mesure et comment peut-elle recevoir tant d'avis favorables ?

ça me donne l'impression qu'on n'assume pas nos propres monstres, et qu'on est prêts à les rebalancer dans la nature, qu'ils aillent tuer ailleurs, on s'en fout.

ça, quoi qu'en dise, légitime de fait la notion de "plusieurs niveaux de nationalité française"
(et a travers les lignes, qu'il y a les "arabes" et les autres (c'est vrai quoi arrêtons l'hypocrisie).

cet enthousiasme ne dévoile-t-il pas ce qu'il y a de plus égoiste d'une part et de plus xénophobe dans notre société ?

C'est de la mesure de réaction dans l'émotion et qui fait appel à ce qu'il y a de moins réfléchi et informé en nous.

Plutôt que de diviser en permanence, ne pourrait-on pas faire un peu d'histoire, pour s'attaquer réélement aux incompréhensions et aux non-dits qui entretiennent les haines à travers le monde ? et, loin des postures victimaires ou coupables expliquer factuelement un peu les choses, comment les rapports de forces internationaux se sont installés depuis les croisades (au moins) , comment les sociétés éclairés et démocratiques des "bons" se sont payé ce luxe sur les richesses des pays conquis et exploités et laissés à dessein dansl'obscurantisme ? Comment la Restauration Française, incapable de payer la dette céréalière contracté par Napoléon auprès du maghreb (L'europe de Napoleon ne pouvait plus se nourrir on peut pas être au front et au moulin ) et nécéssiteuse de restaurer sa grandeur a réglé le problème en envahissant le nord de l'afrique.

enfin, il me reste encore la fierté de mon e-nationalité.
au plaisir de vous lire



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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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