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今天的情况不同了,中国已经是世界第一工业大国,基本工业品产量、工业人口数量、工业地区覆盖面积都达到了世界历史上从未有过的水平。在具体的工业门类上,中国需要学习,需要跟进的地方还很多,但整个工业布局,未来几十年的规划,任何国家都没资格当中国的老师,中国必须自己设计未来。

这既是一个了不起的成就,也意味着巨大的风险——再也没有任何试错的经验可供参考。虽然工业规模差了上千倍,但中国仿佛又回到了1955年之前,美苏两大阵营的工业均靠不住的年代。必须有一个机构全面掌握工业信息,制定产业政策。在贯彻产业政策的时候,这个机构还必须拥有直接干预企业人事、财务的权利,而不仅仅是审批和事后监管。换句话说,未来的中国经济需要一个工业总参谋部,只有空头司令部和顾问团是远远不够的。更不能允许金融企业另起山头,建设一个以“赚钱”为单一目标的经济权力中心。

不用说,无论是央行还是商业银行,对这个方案都不会有什么兴趣。事实上,眼下的事实是中国金融业调配资源的能力前所未有,金融企业的“自由度”也越来越大。在一个全面产业政策成为发展必需品乃至生存必需品的年代,要是放手让银行去行使作为企业的自主权,允许它们“一切向钱看”,由金融决策反推产业政策。下一次“钱荒”恐怕就不会像这次这么温柔了。

8 非他不可?

反对“工业总参谋部”的理由也不难找。比如说,从全世界普遍推行信用货币制度到最近几年,美国一直是无可争议的工业霸主,美国前面同样没有可借鉴的别国发展经验,美国也没有这么一个“工业总参谋部”,不也一样过日子吗?

不错,美国的确没有计委,但美国眼前就有金融危机,还有动摇国本的去工业化。2003年,美国制造业规模还是中国的两三倍,此消彼长10年后,现在已经只有中国的八成了。要是中国走美国的这条路,仅每年400万理工科大学生的就业问题就能把社会拆了。

不过,在二战之后,金融危机之前,美国还是神气了好多年,不仅是军事上压倒世界,不仅是能强迫别国接受美元当硬通货,就说纯粹的工业经济干货,美国也没耽误了。二战结束时美国工业占世界一多半不说,就算在苏联鼎盛的1975年,制造业规模也只有美国的7成。美国赢得冷战,把联合国设在自家,这本事可不是吹出来的。这时的美国有计委吗?谁为美国设计一条引领世界发展的道路?

冷战时期的美国的确没有计委,但美国有个好哥们叫苏联。苏联和美国互相看不顺眼,都想造几万颗导弹灭了对方。就算没有主动动手的心思,依然会造成千上万的导弹,用反击能力来避免对方先发制人。在双方的导弹原子弹数量达成恐怖平衡后。美苏又在常规武器上展开比拼,从飞机到坦克,从航母到核潜艇,哪个型号不砸个几百亿都不好意思出来见人。武器造多了,就得质量取胜。于是冷战几十年间,飞机坦克换了一代又一代,每一代的复杂性都上一个数量级。最后,美苏对抗从大气圈打到外太空,从地球打到火星。巨大的空间站、一次几十亿美元的登月活动,再到最后的星球大战计划。既是潜在的军事威慑,也是炫耀国力,震慑盟国的手段。

如此简而不明地回顾冷战史,就是想说明一件事——如果你有一个实力接近的敌人,就不用担心没目标——敌人会给你指定一个目标。而且这个目标还不是一两个简单的指标,而是全方位的发展,因为敌人从来不会预先声明以什么方式进攻,从海陆空到地球轨道再到电脑网络都有可能。你要么全方位设防,要么做好全方位主动出击的准备。方方面面都要准备好。这是个非常充足的升级工业的理由——工业停滞不仅是不能印钱的问题,更是直接导致灭亡的因素。所以美国兢兢业业,料敌从宽,在工业上丝毫不敢放松,在国防部订单和NASA的引领下,全方位地升级工业。来自苏联的每一个传言都会让研发经费翻番。

不过,战斗机和核潜艇虽然代表高科技,却不能拿到银行抵押贷款。因为它们对普通的消费者、劳动者来说都不代表财富,不代表可以吃穿享受的消费品。除了卖废铁,这些武器也没法直接促进民用工业的发展,反而会占用大量的优质劳动力。在这一点上,造武器和造高价楼盘倒没有本质区别。为何造楼盘会产生泡沫,搞军备竞赛反而会促进工业发展呢?

这是因为工业社会的另一个特性——军事产业和民用产业的内核相通,依托的是同一套基础工业体系。商品要造得好,短期看是需要乔布斯这种创意大师来设计、要史玉柱这种高手来营销;长期看,创意高手和营销高手是最过剩,也最容易被人仿效的货色,基础工业的进步才是唯一的决定因素。

农业时代的人想了几千年神仙楼阁,抗拉材料只能用木头,再有创意的建筑师也只能修个大教堂、祈年殿什么的;最后还是因为工业革命提供了足够的钢铁,在建筑中大量使用钢筋,让建筑材料既能抗压也能抗拉,这才有了当代的高楼大厦,才有了几十层的住宅楼和央视大裤衩。古埃及就有人知道用鱼鳔、肠衣当避孕套,但直到现代橡胶工业提供了足够的弹性材料,杜蕾斯才成为平民消费品,廉价避孕术才解放了育龄妇女。

只要基础工业提供了足够的材料、足够的加工手段,哪国也不缺有创意的人去排列组合、创造新的消费品,再向银行抵押这些消费品生产能力,为社会制造更多的“钱”。所以,经济的增长从长期来看依赖于基础工业的研发和规模扩张,要想“钱”越来越多,就得搞基础工业,对未知的技术甚至科学投入巨资研发。

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About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


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