Once upon a time, there was a little mushroom named Mushy. He was a very diligent worker; he worked from dawn till dusk to feed his little mushroom family.
But one day.
Tragedy.
A fateful day.
As he was working, he encountered something that no mushroom would ever want to encounter.
A mushroom hunter.
From here he was rooted from the spot, helpless. He was to be made into a mushroom soup. There was no helping it, that was a fate that many unfortunate mushrooms met. The poor mushroom accepted his fate.
Was there to be a sudden change in fortune?
No.
Later that day, he was made into a tasty mushroom soup. His family never found out that happened to Mushy, only that he had mysteriously disappeared. They now had no way to earn money; they were so dependent on father Mushy to live. There was only one solution.
Their only son had to find work.
Younger Mushroom. His name was oorahmc. Bitter from his recent loss, he found it hard to see daylight at the end of the dark tunnel. He has to find work anyways. It was either that or turn into dried mushrooms. There was no choice.
Younger mushroom went to find work.
Walk. Walk, Running down the path. Oh! There was work to be found there. He had no idea what it was, as he had never been there. In fact, he never left his log house before. This was his first experience outside of home.
Exhilarating!
The job fair had tons of people, little oorahmc didn't know where to start. As he started walking down the aisle, a flashy sign caught his eye.
"The best work a young mushroom can ever find!"
The younger mushroom saw this. It was exactly what he thought he needed! He went to the booth.
"Hello!" "Yes, yes" "Really?" "Yeah, that would be fine." "That's okay" "Thanks!"
At last, he found a job. Not the highest of wages, but good for a mushroom with no experience. The young mushroom looked forward to his job, which would start in two days.
Tick, tock.
A day passed.
"Only one more day until my job starts." His family would be able to eat again. Money. It was vital to a fungi's life.
Tick, tock.
The day came.
First day of work. Young mushroom arrived just on time to work. The job wasn't much work. Just a clerk at the Central Moldy Bank. There were many customers.
First day of work. Success. He got the money, just enough to get by a day. His family could finally eat. Happiness!
Second day of work. The same.
Same with the third. And fourth. And fifth.
A month passed. He was satisfied with his job, at least his family could eat every day.
Another month passed. He was given a pay raise for his good work. Finally, we can fix the hole on the roof!
Then.
Economic collapse.
The bank was on the verge of collapsing. They were running out of money. All the fungi wanted to withdraw their money at once. The bank refused. Chaos. Bank had to make a choice.
The fungi were allowed to withdraw their funds, and the bank took a loan from another bank to delay the inevitable problem. A choice was made by the bank. Half the staff was to be laid off, including oorahmc.
Distraught.
The bank told them that they had a week left before their jobs were gone for good. The young mushroom needed a solution quick; he needed steady income. And then.
A radical solution.
Young mushroom and three other fungi who faced the same fate hatched a brilliant plan. It was an obvious plan, but a brilliant one. One that would require meticulous planning.
Six days later.
Their plan was ready to be executed. There was no failing now, it was now or never. The plan was fail-safe, there were multiple alternatives in case one plan failed. Go time. There way no way they could fail.
Later that night.
Mother mushroom turned on the news.
The main headline was in large, red text.
Flashing, it said:
"Attempted robbery on bank. Four suspects shot dead after failed robbery."
Young mushroom never returned home.
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In E-Sim we have a huge, living world, which is a mirror copy of the Earth.
Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit
different than in real life. In E-Sim, USA does not have to be a world superpower, It can be
efficiently
managed as a much smaller country that has entrepreneurial citizens that support it's foundation.
Everything depends on the players themselves and how they decide to shape the political map of the
game.
Work for the good of your country and
see it rise to an empire.
Activities in this game are divided into several modules.
First is the economy as a citizen in a country of your choice you must work to earn money, which you
will get to spend for example, on food or purchase of weapons which are critical for your progress
as a fighter.
You will work in either private companies which are owned by players or government companies which
are owned by the state.
After progressing in the game you will finally get the opportunity to set up your
own business and hire other players. If it prospers, we can even change it into a joint-stock
company and enter the stock market and get even more money in this way.
In E-Sim, international wars are nothing out of the ordinary.
"E-Sim is one of the most unique browser games out there"
Become an influential politician.
The second module is a politics. Just like in real life politics
in E-Sim are an extremely powerful tool that can be used for your own purposes.
From time to time there are elections in the game in which you will not only vote, but also have the ability
to run for the head of the party you're in.
You can also apply for congress, where once elected you will be given the right to vote on laws
proposed by your fellow congress members or your president and propose laws yourself.
Voting on laws is important for your country as it can shape the lives of those around you.
You can also try to become the head of a given party, and even take part in presidential
elections and decide on the shape of the foreign policy of a given state
(for example, who to declare war on).
Career in politics is obviously not easy and in order to succeed in it, you have to have
a good plan and compete for the votes of voters.
You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military.
In E-Sim, countries are constantly fighting each other for control
over territories which in return grant them access to more valuable raw materials.
For this purpose, they form alliances, they fight international wars, but they also have
to deal with, for example, uprisings in conquered countries or civil wars, which may explode on
their territory.
You can also take part in these clashes, although you are also given the opportunity to lead a life
as a pacifist
who focuses on other activities in the game (for example, running a successful newspaper or selling
products).
At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game.
Its creators ensured realistic representation of the mechanisms present
in the real world and gave all power to the players who shape the image of the virtual Earth
according to their own.
So come and join them and help your country achieve its full potential.
Invest, produce and sell - be an entrepreneur in E-Sim.
Take part in numerous events for the E-Sim community.