Esim - New battle graphics and formula English version
Login:
Password:

Forgot password Register

Article


71
   
Report


This is translation in English of my previous article by Fotis

After having read the « [Admin] Day 520 News and updates» combined with the continuous decrease of the game's population and the fact that all the new players are leaving ( even though they are amazed by the ’’wonderful graphics’’ ) simply because they feel completely worthless against the few vigorous players that are left, I’ve thought of a good change that would keep the new players in the game. A change that would affect the way our battles are taking place. The change I am referring to,would give the regular players a great motive to continue primarily because the game would go to another form of organization and activity different than the very plain and boring press of a button called 'Berserk'. A picture is worth a thousand words as the proverb says and I think that other than the succinct explanation of some things that are not visible in the picture, nothing else is needed for this idea to be understood.



1 ) An online battle chat is needed with at least two channels for each. Another one for general discussions and a last one for taking orders from the commanders

2 )On the enemies' side,it would be helpful to be able to flip through the MU of each slot and to be able to see all the members that are online. Whereas on the allies' side it would be helpful to be able to see all the online players but to be able to indicate the (online) players who have made a statement that they are ready to fight. Not to mention the number of 'hits' each of them has left.

3 ) How many places for MU each slot will have will be stated from the one who is attacking and it will be mandatory for the defender as well. It will be announced e.g one hour before the start. Revolutionary Wars will be started only from members with high experience and medals will be given to players depending on their participation. Not to mention that the random draw 'Q1-Q2 equipments' to be only for the most powerful players and Q3-Q4-Q5 for the most powerless militarily or economically.

4 ) Each MU will be able to get a place in a slot based on it's power. For example,it is able to enter n Slot 1 only after the approval of the superior commander that is online at the moment. Only the most powerful MU's will be in Slot 1. Less powerful MU will be placed in slot 2 and 3. Finally, in Slot 4 there will be plain citizens without MU that don't need an approval from anyone to participate. Those who are in level 10th or above are excluded.

5 ) As far as the battle orders (BO) are concerned ,they won't be able to change if the battle hasn't finished , but the position they occupy in the slot could be evacuated and be taken by another MU after each round, and then after the demand of the superior commander (who is online at the moment), or after the vote the commanders will make, or even with a cost for the country that is involved in the battle against the country which has the MU that will go away

6 ) Equipments could have different efficiencies depending on the conditions (e.g : vision is more efficient at night, gps's efficiency depends on the distance from the MU's country of origin the battle is happening.

7 ) A better map and a different foundation for every battle that is related with the place in which the battle is happening.

Previous article:
New battle graphics and formula (13 years ago)

Next article:
Equipment and Winners for Last 344 battles (13 years ago)

ESim
or
Register for free:
Only letters, numbers, underscore and space are allowed (A-Z,a-z,0-9,_,' ')
Show more

By clicking 'Sign Up!', you agree to the Rules and that you have read the Privacy Policy.

About the game:


USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

"E-Sim is one of the most unique browser games out there"

Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


At the auction you can sell or buy your dream inventory.

E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


Take part in numerous events for the E-Sim community.


| Terms of Service | Privacy policy | Support | Alpha | Luxia | Primera | Secura | Suna | Sora | Magna | Pangea | e-Sim: Countryballs Country Game
PLAY ON