Esim - Tutorijal - Bitke i damage
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Budući da je danas lansiran novi modul s Itemsima (Equipmentom), malo se izmijenio i sustav zbrajanja damage-a.

Predstavit ću za početak stranicu na kojoj možete vidjeti vaš Equipment, te ga "obući na sebe".

Klikom na My places -> Equipment, otvorit će vam se slijedeća slika:

http://prntscr.com/psnj7 (ako ne radi slika)


Desno vidite parametre,
Damage, Critical hit, Critical chance, Miss chance i Chance to avoid DMG.
O tome malo kasnije.

Postoje 5 slotova, za svaki tip Equipmenta po jedan slot.

Da biste počeli koristiti određeni Equipment (u mom slučaju je to Q2 Armor), jednostavno kliknite na Equip gumb i Armor će se početi koristiti.
Također, Equipment možete prodati na aukciji, ili spojiti više Equipmenta u jedan, ali to možete čitati u članku o Equipmentu (http://primera.e-sim.org/article.html?id=56691 ).


Nakon klika na Equip, stanje izgleda ovako:

http://prntscr.com/psnl1 (ako ne radi slika)


Vidite da su se malo promijenili parametri Damage i Critical Hit.

Armor je sada primjenjen i kada ćete se boriti, ovi parametri za DMG i ostalo će se primjenjivati.


O čem ja tu zapravo pričam?


Po novome, kada tučere (beserk ili 1hit), može vaš izlazni DMG biti slijedeći.

*NORMAL HIT
Ako pogledate Train stranicu, piše vam npr. Damage with Q1 weapon: 4179 / 6270
To znači da vam 1 Hit sa Q1 wepom može biti između 4179 i 6270 ako lupite Normal hit.
Ako lupate Beserkom, biti će ovo x5, iliti cca 20 000 do 31 000 za moj slučaj.
Dmg možete i povećati ako dobijete neki Item koji povećava dmg (npr, piše sa strane Increase damage by 1.62% ili Increase hit by 43 ili slično).
Neki itemsi povećavaju i Strength (Increase strength by 19)

*CRITICAL HIT
Ovdje sad ulazi u obriz parametar Critical hit chance.
Bez Itemsa je to 5%.
To znači da kad stisnete Fight (bilo beserk ili 1hit), 5% šanse (za slučaj na slici) je da ćete lupiti Critical Hit.
Ako udarite Critical hit, lupit ćete 6966 do 10450 dmga (za moj slučaj).
Razni itemsi imaju i svojstvo da Critical Hit povećavaju (pored Itema će vam pisati Increase critical chance by 0.14% ili slično)

*MISS
U ovaj slučaj ulazi parametar Miss chance.
Bez Itemsa to je 15%.
To znači da kad stisnete Fight (beserk ili 1hit), 15% šanse (za slučaj na slici) je da ćete lupiti (izgubiti Health i oružje), no promašit ćete metu i nećete nikakav Damage napraviti.
Razni itemsi smanjuju šansu za Miss (pored Itema će pisati Reduce miss chance by 0.45% ili slično)

*AVOID DAMAGE
Ovo je zapravo obratni slučaj od Miss-a.
U ovaj slučaj ulazi parametar Chance to Avoid DMG.
Bez Itema iznosi 0%.
To znači da kada stisnete Fight (beserk ili 1hit), imate 0% šanse (za slučaj na slici) da ćete napraviti DMG, ali nećete izgubiti Health.
Razni itemsi povećavaju šansu za Avoid DMG (pored Itema će pisati Chance to avoid damage by 1.81% ili slično)

A valjda sam bio jasan, skužit ćete sve nakon par lupanja

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Tutorijal - Equipment (Item) (12 years ago)

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