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[EN]
I'm trismegistosLTU, static Lithuania citizen. In this article I want to propose to Admin some economical changes.

Now salaries in all e-sim world quickly growing up, becouse more companies upgrading company quality and rivalry is very active. In big countries (Bulgaria, Lithuania, Serbia, Poland...) Q1 or Q2 companies is not profitable or profit is very small (VERY!). I recommend to admins think about this becouse in near future higher quality companies will be not profitable too.

So, solution is:
1.Make a max wage to all work skill levels. Max wage can be set by congress members. (actually this is not my idea at all. I've heard it but don't remeber where )

2.When businessman add job offer, he can't change it for 5 minutes.
Analogue with Product Market offers.

3. Speedy idea: set weapon producity 2 times higher because it is more used than food or gifts.

4.mmmmm... Let's discuss in comments about this. Propose economy changes that you want and I add it to article.

Also, don't forget to VOTE and SUBSCRIBE, that this article will be at global articles

Dear admins, please write your comments about this.
-----------------------------
P.S We don't need that admins realise all these ideas. We only need that they read this article and select the best, players supporting ideas.
[LT]

Sveiki, esu trismegistosLTU, statistinis Lietuvos pilietis, tai mano pirmasis straipsnis.
Šiame straipsnyje norėčiau Administratoriui pasiūlyti kelis ekonominius pakeitimus ir padiskutuoti apie juos su e-sim žaidėjais.

Šiai dienai algos visame e-sim pasaulyje sparčiai auga, nes vis daugiau kompanijų kelia savo Q, dėl to konkurencija yra labai aktyvi, kas lemia algų augimą.
Tai labiau matosi aktyvesnėse šalyse, tačiau vis labiau pereina ir prie vidutinio aktyvumo valstybių. Aktyviose šalyse Q1 ir Q2 kompanijos yra mažai pelningos arba visai neatneša jokio pelno. Aš siūlau adminams pagalvoti apie tai nes netolimoje ateityje, gali būti, kad ir didesnių Q įmonės neš labai mažą pelną dėl itin aktyvios konkurencijos rinkoje.

Pasiūlymai:
1.Sukurti maksimalią algą( ne mano idėją, tačiau nebeprisimenu kur ją pamačiau) visiems darbo skillo lygiams.
Maksimalią algą galėtų nustatyti šalies kongreso nariai.

2. Idėjus darbo pasiūlymą, jis negali būti pakeičiamas mažiau negu po 5 minučių. Analogiškai ir su Product Market.

3. Speedy siūlo ginklų produkciją padidinti 2 kartus nes jie daugiau naudojami nei dovanos ar maistas.

4. Siūlykite savo norimus ekonominius pakeitimus ir aš juos būtinai ikelsiu į šį straipsnį.

Noriu paprašyti nepamiršti VOTE ir SUBSCRIBE, kad straipsnis patektų tarp globalių straipsnių ir jį pamatytų Administracija.



Previous article:
Free Q1 from trismegistos! (14 years ago)

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Economy changes (14 years ago)

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