Esim - 1st economical buletin
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Hello, here is my first article about economy as your MoE.

Since two week, we started some change in our economy.
First kostyav made some change to allow our country to import raw material, and give opportunity to our company to produce.
Then with the help of colmc we made some change to allow our company to be competitive.

We choose to advantage the import of iron, grain, oil and stone.
The first 3 are for product that every citizen uses every day and the last one is because the national Mu CND is making some building for our country but need stone.
With those raw now in our country we made some modification for the finished product taxe.
We choose to “advantage” the weapon sector, because weapon Q1 are a good product that everybody use and easy to sell.
Our objective was to have an active market.
Second we worked about the job market problem.

One week ago we had only 3 offers on the job market and the pay was very low.
These Tax adjustments have already helped to change this.
Now our weapon factories were recruiting.
But we do more; we invest the government money not only on the monetary market like the past month but also to recruit people.
With those 2 plans the job market became active too.

And with a job market active, our company active too, the country started to make some profit.
Here the evolution of our country account the past week and our average income per day made.
All data were collected at 3:00 game days.



Compare to the last month we had more than double our income per day.

During this period some produce price has increase but our money had some change too.
Because of the diverse monetary attacks we have every day and because of the massive import our rate evolve from 1G=50cad to 1G=36cad and some foreigners stop to import in our country because there is not a lot of gold in our monetary market.

That’s why 2 days ago we started the project media mogul, but unfortunately the admins stopped us.
That’s why I encourage all the people who were interested by this project to write some article and all citizens to support them by voting and subscribing.
We really need more gold in our country to help ours different actions.

And to end this article, our cp libetines created the Bank of Canada .
The goal of this organization if to grant Canadian citizen loan of money, but we currently thinking of the best way to proceed for both part. But I have the hope she’ll be active in a few days.
Thank for reading my first report.
And see you soon for a new one.

H3lba your MoE.



Previous article:
my proposal for economy (13 years ago)

Next article:
2nd economical buletin (13 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


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