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Iguanodon is a genus of ornithopod dinosaur that lived roughly halfway between the first of the swift bipedal hypsilophodontids and the ornithopods' culmination in the duck-billed dinosaurs. Many species of Iguanodon have been named, dating from the Kimmeridgian age of the Late Jurassic Period to the Cenomanian age of the Late Cretaceous Period from Asia, Europe, and North America. However, research in the first decade of the 21st century suggests that there is only one well-substantiated species named I. bernissartensis, that lived from the late Barremian to the earliest Aptian ages (Early Cretaceous) in Belgium, between about 126 and 125 million years ago. Iguanodon's most distinctive features were its large thumb spikes, which were possibly used for defence against predators, combined with long prehensile fifth fingers able to forage for food. Named in 1825 by English geologist Gideon Mantell, Iguanodon was the second dinosaur formally named, after Megalosaurus. A large, bulky herbivore, Iguanodon is a member of Iguanodontia, along with the duck-billed hadrosaurs.




Iguanodon was a bulky herbivore that could shift from bipedality to quadrupedality.The best-known species, I. bernissartensis, is estimated to have weighed about 3 tonnes (3.5 tons) on average,and measured about 10 metres long (33 ft) as an adult, with some specimens possibly as long as 13 metres (43 ft). This genus had a large, tall but narrow skull, with a toothless beak probably covered with keratin, and teeth like those of an iguana, but much larger and more closely packed.
The arms were long (up to 75% the length of the legs in I. bernissartensis) and robust, with rather inflexible hands built so that the three central fingers could bear weight. The thumbs were conical spikes that stuck out away from the three main digits. In early restorations, the spike was placed on the animal's nose. Later fossils revealed the true nature of the thumb spikes, although their exact function is still debated. They could have been used for defense, or for foraging for food. The little finger was elongated and dextrous, and could have been used to manipulate objects. The legs were powerful, but not built for running, and each foot had three toes. The backbone and tail were supported and stiffened by ossified tendons, which were tendons that turned to bone during life (these rod-like bones are usually omitted from skeletal mounts and drawings). Overall, in body structure, it was not too dissimilar from its later relatives, the hadrosaurids.



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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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E-Sim is a unique browser game. Its creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


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