



Infracciones Leves
Infracciones Moderadas
Insultar/Faltar/Despreciar a la persona del gobierno que te atiende, y te dice donde se ha de pegar.
Pedir una gran cantidad de suministros, usando luego una cantidad mínima.
Infracciones Graves
Pegar en batallas donde no se tenga permiso para ello, buscando ganar medalla.
Pegar en contra de aliados o de España para ganar medallas.
Las sanciones son acumulativas, es decir x sanciones de x nivel es equivalente a una de nivel superior.
4 Sanciones Leves equivale a una Moderada
2 Sanciones Moderadas equivale a una Grave
Si tienes una grave seras expulsado de este sistema de suministros durante una larga temporada, la duración de los castigos por cada infracción es la siguiente.
Para las Leves
Primera sanción leve dos días sin poder pedir suministros
Segunda sanción leve cuatro días sin poder pedir suministros
Tercera sanción leve ocho días sin poder pedir suministros
Cuarta sanción leve veinte días sin pedir suministros.
Para las Moderadas
Primera sanción moderada veinte días sin pedir suministros.
Segunda sanción moderada setenta días sin pedir suministros.
Para las Graves
Primera sanción grave setenta días sin pedir suministros.
*Los días de sanción a descontar serán los que España tenga batallas abiertas, o nuestros aliados necesiten daño, esto significa que no son días naturales, debido que si tienes una sanción de 8 días por ejemplo, pero durante ese periodo se tienen 4 días en los que España o su aliados no tengan batallas, aunque hayan pasado 8 días naturales, a ti te restaran cuatro días de sanción por cumplir
*Los tiempos de sanción sirven para que los miembros del gobierno se puedan orientar a la hora de poner sanciones, no son leyes estrictas que si pasa esto, se aplica esto, cada infracción se tendrá en cuenta el historial de dicho jugador, como su experiencia en batallas, siendo mas estrictos con jugadores que ya poseen años de experiencia en el juego que con jugadores nobeles que pueden cometer dichos fallos por falta de experiencia, por ende cada infracción sera estudiada de forma individual, tomando como base tiempo expuestos anteriormente, pero ademas tomando los otros criterios expuestos, que pueden hacer que la sanción sea reducida o incrementada.

About the game:

USA as a world power? In E-Sim it is possible!
In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.
Work for the good of your country and see it rise to an empire.
Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.

In E-Sim, international wars are nothing out of the ordinary.
Become an influential politician.
The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.

You can go bankrupt or become a rich man while playing the stock market.
The international war.
The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).

At the auction you can sell or buy your dream inventory.
E-Sim is a unique browser game. Its creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.

Invest, produce and sell - be an entrepreneur in E-Sim.

Take part in numerous events for the E-Sim community.