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Hi all Caps Lock follower, and welcome in this new article.


Today I'm here to write something different than my usual, but before I start I'm going to do some premises: everything I will say are just opinions, they are not untouchable and unchangeable laws.
Trying to start threads about those arguments is my only purpose, so don't get angry and discuss civilly with others, explain your points of view and respect the ones of other players.
Also, I will probably say some obvious thing: just let me do that, because I will need them to make you understand what I think about this phenomenon.



In the last weeks, in Suna occurred something that is considerably messing all the Market of the server, both in game one and #SuTrade one.

This thing is called deflation, and it consists in a decrease in the general price level of products.
This might seem a good thing because it means that people would be able to buy more things with the same amount of money, but in the long term this will become an huge problem for everybody.

To simplify we can say that deflation is caused by an increase of products' stock circulating in the market or by a fall of demand of a kind of product.
So a shift in the supply and demand curve starts and producers aren't able to sell their goods because there are too many idling on the market, and to be able to get rid of them they are forced to cut prices.
This occurrence initiates a negative spiral that obliges all the sellers to drop the value of their products so that they would be able to sell something, exacerbating and accelerating those proceedings.
At this point, the ones who own an active company will decrease heavily the pays of their workers because they would have a negative balance.
In the best scenario, after all those things, deflation would stabilize and stop, but it also might not do that.



Now that I've explained what are we talking about, let's start examining how prices of the most used products have dropped in the last month.

Prices last monthPrices nowLoss in percent
Weapons Q10.046 Gold
0.041 Gold
-11%
Weapons Q50.255 Gold
0.245 Gold
-4%
Food Q50.125 Gold
0.12 Gold
-4%
Gift Q50.255 Gold
0.245 Gold
-4%


As you can see, the products that most have suffered the deflation are Weapons Q1.
But why?
To explain you this, I'm first giving you some screnshots of the 5 regions in Suna with most company that are located on them.











They are all High Iron regions and this is not an unexpected thing.
Weapons Q1 are the most used products in all E-Sim, an average player can consume between 100 and 300 weapons per day; this means that there must be a lot of companies that are dedicated in avoiding the lack of those ones on the market.
There's nothing bad in this but we have finally managed to arrive to the heart of the problem: Weapons Q1 companies cost just 20 Gold
, a very little figure.
In the last months there have been some succesful Baby Booms that have brought in game a lot of newbies that, as soon as they managed to get those money, started their own buisness with a Weapons Q1 company; they choose that kind of product because Raw Market is way too combative if you don't own a Q5 company, and they can't afford that, same for Gifts and Food Q5.
The point is that those one have not a lot of other cash once they have invested them in this way, and this forces them to be more competitive on the market so that they can pay immediately the wages of their workers.
Also, we don't have to forget that in the last time many NAPs have been signed, decreasing the demand of products.



We now know the causes of the deflation, so I can now tell you what lies ahead.
As I said before, once the prices are dropped, also the salaries will be cut. So someone would think that everything is now normal, because everything has decreased, but they are wrong.
In fact, this deflation will start a slowdown of the global economy: as prices and pays of products are reduced, also the net earning will be lower because the percentage of net gain will stabilize again at the same amout that had before, but with lower amount, while equipment's and companies' and monetary market will not be hit and they will keep the same prices.
The Gold
will increase its value as it would be harder to obtain them, benefiting gold buyers and big businessman, raising the gap that already is huge between them and normal players.



In my opinion, there is nothing we can do to solve this problem, but we still can stop it.
First, we have to give more attention to our newbies, teaching them how to play properly and how to spend their money without wasting them, we have to say them how to run a company and when they should open that, and so on.
If we educate them in the right way we will be able to avoid the born of new improvised businessmans, reducing the competition.
Second, and most important, we need huge wars.
There are too many supplies idling and the only way we have to "burn" all them is a series of big battles that may interest all the most significant countries of Suna.



The article is over, thank you if you have read everything, I know that it was a bit boring but I felt the need to say my opinion.
Now it is your turn.
What do you think?
Write that in the comments!


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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

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The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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