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(Forgive the informality, I just miss using my old format.)


Greetings, America.

I have returned to serve as Feefaroni 's Secretary of Defense, many of you probably recognize me but if not, that's great. I love seeing new faces. My name is Lilith of Apollyon , and I'm here to kick a** and chew bubble gum. I have extra gum, if anyone needs any.

(If anyone is new and confused about how to recieve supplies, I will be writing a follow-up article that will bring you up to speed. If you have any other questions or concerns, please message my personal account and I'll be happy to help in any way I can.)

met3_ 's administration made some changes to our National Defense structure and it's been my job to implement and manage that transition.

The biggest change is that we will now be distributing 30% of our revenue to Elite Military Units based in the United States, on the condition that they agree to follow United States priorities when posted and not set orders against members of our alliance.

That said, we understand mistakes happen. If someone drops the ball and orders end up set wrong, your MU will not be immediately disqualified. However, we will expect that measures be taken to correct such problems when they occur, at the discretion of said MU's leadership. Continued problems will result in the President or Secretary of Defense taking the matter before Congress for their consideration and only then will we consider cutting funding.

Since it is based on a percentage of our budget, the actual weekly sum will vary however at current this will work out to be about 2.55 Gold per ACTIVE member per week. Military Units will have full decision making authority on how to spend those funds such to best serve their particular needs.

However, that being the case, Hell on Wheels will discontinue supplying Q1 weapons, for the most part. We will keep a reserve on hand for extenuating circumstance, but we will expect that members of Elite Military Units (that should be everyone) have their own Q1's. The Department of Defense will supplement this with Q3 and Q5 weapons for players that take the time to coordinate their damage.

It is our hope that this will encourage Military Units to step up their recruitment game and encourage activity among their members and encourage players to get more involved.

Military Units interested in participating should have their Leader contact me (on my personal account, Lilith of Apollyon ) letting me know they agree to the terms I have laid out. I will also address any questions or concerns as it relates to their individual circumstance. We're happy to work with you in any way we can.

In other news, you may have noticed a new Military Unit marching under our national banner.


Blackadder on a typical Thursday.


Guerrilla is ranked 10th internationally (in total damage). We have had a good working relationship with them for some time. met3 has brokered an agreement with them to permanently retain their services in exchange for 10k Q1 weapons a month.

It should be made clear that Guerrilla will not be eligible for the supplemental funding measure discussed at the beginning of the article, though we will happily supply any members that show up for Hell on Wheels.

Altogether, this is a far more cost effective and democratic approach to our National Defense establishment than... *cough* certain previous systems.

We will also be making an effort to keep DoD orders and shouts from USA Org up to date.

So, yeah? I think that covers everything.

If anyone has ideas or suggestions, drop me a line.

Good to be back.

Signed,

Secretary of Defense

Previous article:
DoD Orders: Day 1676 (10 years ago)

Next article:
DoD Orders day 1838: Mission Get That Grain (9 years ago)

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USA as a world power? In E-Sim it is possible!

In E-Sim we have a huge, living world, which is a mirror copy of the Earth. Well, maybe not completely mirrored, because the balance of power in this virtual world looks a bit different than in real life. In E-Sim, USA does not have to be a world superpower, It can be efficiently managed as a much smaller country that has entrepreneurial citizens that support it's foundation. Everything depends on the players themselves and how they decide to shape the political map of the game.

Work for the good of your country and see it rise to an empire.

Activities in this game are divided into several modules. First is the economy as a citizen in a country of your choice you must work to earn money, which you will get to spend for example, on food or purchase of weapons which are critical for your progress as a fighter. You will work in either private companies which are owned by players or government companies which are owned by the state. After progressing in the game you will finally get the opportunity to set up your own business and hire other players. If it prospers, we can even change it into a joint-stock company and enter the stock market and get even more money in this way.


In E-Sim, international wars are nothing out of the ordinary.

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Become an influential politician.

The second module is a politics. Just like in real life politics in E-Sim are an extremely powerful tool that can be used for your own purposes. From time to time there are elections in the game in which you will not only vote, but also have the ability to run for the head of the party you're in. You can also apply for congress, where once elected you will be given the right to vote on laws proposed by your fellow congress members or your president and propose laws yourself. Voting on laws is important for your country as it can shape the lives of those around you. You can also try to become the head of a given party, and even take part in presidential elections and decide on the shape of the foreign policy of a given state (for example, who to declare war on). Career in politics is obviously not easy and in order to succeed in it, you have to have a good plan and compete for the votes of voters.


You can go bankrupt or become a rich man while playing the stock market.

The international war.

The last and probably the most important module is military. In E-Sim, countries are constantly fighting each other for control over territories which in return grant them access to more valuable raw materials. For this purpose, they form alliances, they fight international wars, but they also have to deal with, for example, uprisings in conquered countries or civil wars, which may explode on their territory. You can also take part in these clashes, although you are also given the opportunity to lead a life as a pacifist who focuses on other activities in the game (for example, running a successful newspaper or selling products).


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E-Sim is a unique browser game. It's creators ensured realistic representation of the mechanisms present in the real world and gave all power to the players who shape the image of the virtual Earth according to their own. So come and join them and help your country achieve its full potential.


Invest, produce and sell - be an entrepreneur in E-Sim.


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